go_dreamfactory/sys/configure/structs/Game.VenturegiftsLvawardData.go
2023-08-01 16:16:13 +08:00

40 lines
1.6 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameVenturegiftsLvawardData struct {
Lvkey int32
Lvcondition int32
Reward *Gameatn
}
const TypeId_GameVenturegiftsLvawardData = -1344499535
func (*GameVenturegiftsLvawardData) GetTypeId() int32 {
return -1344499535
}
func (_v *GameVenturegiftsLvawardData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lvkey"].(float64); !_ok_ { err = errors.New("lvkey error"); return }; _v.Lvkey = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lvcondition"].(float64); !_ok_ { err = errors.New("lvcondition error"); return }; _v.Lvcondition = int32(_tempNum_) }
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["reward"].(map[string]interface{}); !_ok_ { err = errors.New("reward error"); return }; if _v.Reward, err = DeserializeGameatn(_x_); err != nil { return } }
return
}
func DeserializeGameVenturegiftsLvawardData(_buf map[string]interface{}) (*GameVenturegiftsLvawardData, error) {
v := &GameVenturegiftsLvawardData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}