97 lines
2.1 KiB
Go
97 lines
2.1 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type Game_equipAttrlibraryData struct {
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Key int32
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Libraryid int32
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Attrkey string
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Attrvar int32
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Probability int32
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Addition []int32
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}
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func (Game_equipAttrlibraryData) GetTypeId() int {
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return -437457248
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}
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func NewGame_equipAttrlibraryData(_buf map[string]interface{}) (_v *Game_equipAttrlibraryData, err error) {
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_v = &Game_equipAttrlibraryData{}
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{
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var _ok_ bool
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var _tempNum_ float64
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if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ {
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err = errors.New("key error")
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return
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}
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_v.Key = int32(_tempNum_)
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}
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{
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var _ok_ bool
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var _tempNum_ float64
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if _tempNum_, _ok_ = _buf["libraryid"].(float64); !_ok_ {
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err = errors.New("libraryid error")
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return
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}
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_v.Libraryid = int32(_tempNum_)
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}
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{
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var _ok_ bool
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if _v.Attrkey, _ok_ = _buf["attrkey"].(string); !_ok_ {
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err = errors.New("attrkey error")
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return
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}
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}
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{
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var _ok_ bool
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var _tempNum_ float64
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if _tempNum_, _ok_ = _buf["attrvar"].(float64); !_ok_ {
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err = errors.New("attrvar error")
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return
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}
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_v.Attrvar = int32(_tempNum_)
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}
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{
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var _ok_ bool
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var _tempNum_ float64
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if _tempNum_, _ok_ = _buf["probability"].(float64); !_ok_ {
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err = errors.New("probability error")
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return
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}
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_v.Probability = int32(_tempNum_)
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}
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["Addition"].([]interface{}); !_ok_ {
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err = errors.New("Addition error")
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return
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}
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_v.Addition = make([]int32, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ int32
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{
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var _ok_ bool
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var _x_ float64
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if _x_, _ok_ = _e_.(float64); !_ok_ {
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err = errors.New("_list_v_ error")
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return
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}
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_list_v_ = int32(_x_)
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}
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_v.Addition = append(_v.Addition, _list_v_)
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}
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}
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return
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}
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