go_dreamfactory/sys/configure/structs/Game.VenturegiftsTaskData.go
2023-08-01 16:16:13 +08:00

57 lines
2.7 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameVenturegiftsTaskData struct {
Taskkey int32
Openday int32
Venturetask int32
Tasktext string
Venturereward []*Gameatn
}
const TypeId_GameVenturegiftsTaskData = -326003717
func (*GameVenturegiftsTaskData) GetTypeId() int32 {
return -326003717
}
func (_v *GameVenturegiftsTaskData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["taskkey"].(float64); !_ok_ { err = errors.New("taskkey error"); return }; _v.Taskkey = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["openday"].(float64); !_ok_ { err = errors.New("openday error"); return }; _v.Openday = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["venturetask"].(float64); !_ok_ { err = errors.New("venturetask error"); return }; _v.Venturetask = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["tasktext"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Tasktext error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Tasktext, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["venturereward"].([]interface{}); !_ok_ { err = errors.New("venturereward error"); return }
_v.Venturereward = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Venturereward = append(_v.Venturereward, _list_v_)
}
}
return
}
func DeserializeGameVenturegiftsTaskData(_buf map[string]interface{}) (*GameVenturegiftsTaskData, error) {
v := &GameVenturegiftsTaskData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}