go_dreamfactory/sys/configure/structs/Game.TitleData.go
2023-10-11 17:12:26 +08:00

61 lines
2.8 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameTitleData struct {
Key string
Name string
Color int32
Title string
Titleicon string
Form []int32
Txt string
}
const TypeId_GameTitleData = -430547162
func (*GameTitleData) GetTypeId() int32 {
return -430547162
}
func (_v *GameTitleData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
{ var _ok_ bool; if _v.Title, _ok_ = _buf["title"].(string); !_ok_ { err = errors.New("title error"); return } }
{ var _ok_ bool; if _v.Titleicon, _ok_ = _buf["titleicon"].(string); !_ok_ { err = errors.New("titleicon error"); return } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["form"].([]interface{}); !_ok_ { err = errors.New("form error"); return }
_v.Form = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Form = append(_v.Form, _list_v_)
}
}
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
return
}
func DeserializeGameTitleData(_buf map[string]interface{}) (*GameTitleData, error) {
v := &GameTitleData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}