go_dreamfactory/sys/configure/structs/Game.PhotoActionData.go
2023-06-01 18:53:08 +08:00

42 lines
1.7 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GamePhotoActionData struct {
Id int32
Actionname string
Empty string
Img string
}
const TypeId_GamePhotoActionData = 1796754646
func (*GamePhotoActionData) GetTypeId() int32 {
return 1796754646
}
func (_v *GamePhotoActionData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["actionname"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Actionname error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Actionname, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Empty, _ok_ = _buf["empty"].(string); !_ok_ { err = errors.New("empty error"); return } }
{ var _ok_ bool; if _v.Img, _ok_ = _buf["img"].(string); !_ok_ { err = errors.New("img error"); return } }
return
}
func DeserializeGamePhotoActionData(_buf map[string]interface{}) (*GamePhotoActionData, error) {
v := &GamePhotoActionData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}