go_dreamfactory/sys/configure/structs/Game.BuzkashiTrackData.go
2023-11-17 18:27:14 +08:00

46 lines
2.0 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameBuzkashiTrackData struct {
Id int32
Track int32
Type int32
StartPos int32
EndPos int32
Local int32
}
const TypeId_GameBuzkashiTrackData = 1870817506
func (*GameBuzkashiTrackData) GetTypeId() int32 {
return 1870817506
}
func (_v *GameBuzkashiTrackData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["track"].(float64); !_ok_ { err = errors.New("track error"); return }; _v.Track = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["startPos"].(float64); !_ok_ { err = errors.New("startPos error"); return }; _v.StartPos = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["endPos"].(float64); !_ok_ { err = errors.New("endPos error"); return }; _v.EndPos = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["local"].(float64); !_ok_ { err = errors.New("local error"); return }; _v.Local = int32(_tempNum_) }
return
}
func DeserializeGameBuzkashiTrackData(_buf map[string]interface{}) (*GameBuzkashiTrackData, error) {
v := &GameBuzkashiTrackData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}