go_dreamfactory/sys/configure/structs/Game.AchieveGroupData.go
2023-10-11 17:12:26 +08:00

40 lines
1.7 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameAchieveGroupData struct {
Id int32
AchieveGroupId string
AchieveGroupIcon string
}
const TypeId_GameAchieveGroupData = -1499893260
func (*GameAchieveGroupData) GetTypeId() int32 {
return -1499893260
}
func (_v *GameAchieveGroupData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["achieve_group_id"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.AchieveGroupId error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.AchieveGroupId, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.AchieveGroupIcon, _ok_ = _buf["achieve_group_icon"].(string); !_ok_ { err = errors.New("achieve_group_icon error"); return } }
return
}
func DeserializeGameAchieveGroupData(_buf map[string]interface{}) (*GameAchieveGroupData, error) {
v := &GameAchieveGroupData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}