50 lines
2.1 KiB
Go
50 lines
2.1 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type GameFigure struct {
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Id int32
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Key string
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Color string
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Val int32
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PositonX int32
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PositonY int32
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PositonZ int32
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Icon string
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}
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const TypeId_GameFigure = -150633376
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func (*GameFigure) GetTypeId() int32 {
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return -150633376
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}
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func (_v *GameFigure)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
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{ var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
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{ var _ok_ bool; if _v.Color, _ok_ = _buf["color"].(string); !_ok_ { err = errors.New("color error"); return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["val"].(float64); !_ok_ { err = errors.New("val error"); return }; _v.Val = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["positon_x"].(float64); !_ok_ { err = errors.New("positon_x error"); return }; _v.PositonX = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["positon_y"].(float64); !_ok_ { err = errors.New("positon_y error"); return }; _v.PositonY = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["positon_z"].(float64); !_ok_ { err = errors.New("positon_z error"); return }; _v.PositonZ = int32(_tempNum_) }
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{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
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return
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}
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func DeserializeGameFigure(_buf map[string]interface{}) (*GameFigure, error) {
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v := &GameFigure{}
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if err := v.Deserialize(_buf); err == nil {
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return v, nil
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} else {
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return nil, err
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}
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}
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