59 lines
2.3 KiB
Go
59 lines
2.3 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type GameHerofusionData struct {
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Hero string
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Switch int32
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Pointhero []string
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Awaken int32
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Start int32
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Lv int32
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}
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const TypeId_GameHerofusionData = -689698108
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func (*GameHerofusionData) GetTypeId() int32 {
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return -689698108
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}
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func (_v *GameHerofusionData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; if _v.Hero, _ok_ = _buf["hero"].(string); !_ok_ { err = errors.New("hero error"); return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["switch"].(float64); !_ok_ { err = errors.New("switch error"); return }; _v.Switch = int32(_tempNum_) }
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["pointhero"].([]interface{}); !_ok_ { err = errors.New("pointhero error"); return }
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_v.Pointhero = make([]string, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ string
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{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
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_v.Pointhero = append(_v.Pointhero, _list_v_)
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}
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}
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["awaken"].(float64); !_ok_ { err = errors.New("awaken error"); return }; _v.Awaken = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["start"].(float64); !_ok_ { err = errors.New("start error"); return }; _v.Start = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv"].(float64); !_ok_ { err = errors.New("lv error"); return }; _v.Lv = int32(_tempNum_) }
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return
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}
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func DeserializeGameHerofusionData(_buf map[string]interface{}) (*GameHerofusionData, error) {
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v := &GameHerofusionData{}
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if err := v.Deserialize(_buf); err == nil {
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return v, nil
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} else {
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return nil, err
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}
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}
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