go_dreamfactory/modules/worldtask/api_battlefinish.go
2023-05-05 16:57:38 +08:00

160 lines
4.9 KiB
Go

package worldtask
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"go_dreamfactory/utils"
)
// 战斗结束的请求
func (this *apiComp) BattlefinishCheck(session comm.IUserSession, req *pb.WorldtaskBattleFinishReq) (code pb.ErrorCode) {
if req.GroupId <= 0 || req.BattleConfId <= 0 || req.TaskId <= 0 || req.Report == nil {
this.module.Error("世界任务战斗结束参数错误",
log.Field{Key: "uid", Value: session.GetUserId()},
log.Field{Key: "params", Value: req.String()},
)
code = pb.ErrorCode_ReqParameterError
}
return
}
func (this *apiComp) Battlefinish(session comm.IUserSession, req *pb.WorldtaskBattleFinishReq) (code pb.ErrorCode, data *pb.ErrorData) {
if code = this.BattlefinishCheck(session, req); code != pb.ErrorCode_Success {
return
}
uid := session.GetUserId()
taskConf, err := this.module.configure.getWorldtaskById(req.TaskId)
if err != nil || taskConf == nil {
code = pb.ErrorCode_ConfigNoFound
return
}
// 当前玩家世界任务
userTask, err := this.module.modelWorldtask.getWorldtask(uid)
if err != nil {
code = pb.ErrorCode_DBError
return
}
rsp := &pb.WorldtaskBattleFinishResp{
TaskId: req.TaskId,
}
if len(taskConf.Completetask) == 0 {
if err := this.module.modelWorldtask.finishTask(taskConf.Group, req.TaskId, userTask); err != nil {
code = pb.ErrorCode_DBError
this.module.Error("世界任务战斗结果",
log.Field{Key: "uid", Value: uid},
log.Field{Key: "err", Value: err.Error()},
)
return
}
if err := session.SendMsg(string(this.module.GetType()), WorldtaskBattleFinish, rsp); err != nil {
code = pb.ErrorCode_SystemError
return
}
}
battleModule, err := this.module.service.GetModule(comm.ModuleBattle)
if err != nil {
code = pb.ErrorCode_SystemError
return
}
if ibattle, ok := battleModule.(comm.IBattle); ok {
var isWin bool
if code, isWin = ibattle.CheckBattleReport(session, req.Report); code == pb.ErrorCode_Success {
if isWin {
if battleConf, ok := this.module.worldBattleConf.GetDataMap()[req.BattleConfId]; ok {
if code := this.module.DispenseRes(session, []*cfg.Gameatn{battleConf.Playexp}, true); code != pb.ErrorCode_Success {
this.module.Error("世界任务战斗玩家经验结算",
log.Field{Key: "uid", Value: uid},
log.Field{Key: "playerExp", Value: battleConf.Playexp},
)
} else {
//触发任务
this.module.ModuleRtask.TriggerTask(session.GetUserId(), comm.GettaskParam(comm.Rtype70, 1, req.BattleConfId))
}
}
}
if userTask.CurrentTask == nil {
userTask.CurrentTask = make(map[int32]*pb.Worldtask)
}
if req.CondiId != 0 {
if _, ok := utils.Findx(userTask.CurrentTask[req.GroupId].CondiIds, req.CondiId); !ok {
userTask.CurrentTask[req.GroupId].CondiIds = append(userTask.CurrentTask[req.GroupId].CondiIds, req.CondiId)
}
} else {
for _, condId := range taskConf.Completetask {
if _, ok := utils.Findx(userTask.CurrentTask[req.GroupId].CondiIds, condId); !ok {
userTask.CurrentTask[req.GroupId].CondiIds = append(userTask.CurrentTask[req.GroupId].CondiIds, condId)
}
}
}
update := map[string]interface{}{
"currentTask": userTask.CurrentTask,
}
if err := this.module.modelWorldtask.Change(uid, update); err != nil {
code = pb.ErrorCode_DBError
return
}
//推送
session.SendMsg(string(this.module.GetType()), "completecondis", &pb.WorldtaskCompletecondisPush{
GroupId: req.GroupId,
TaskId: req.TaskId,
CondiIds: userTask.CurrentTask[req.GroupId].CondiIds,
})
//结束任务
if taskConf.DeliverNpc == 0 {
this.module.modelWorldtask.taskFinish(session, req.GroupId, req.TaskId, userTask, taskConf)
this.module.modelWorldtask.taskFinishPush(session, req.GroupId, userTask, taskConf)
}
}
this.module.Debug("校验战报",
log.Field{Key: "uid", Value: session.GetUserId()},
log.Field{Key: "taskId", Value: req.TaskId},
log.Field{Key: "战斗结果", Value: isWin},
)
//判断是否配置了通知module
if len(taskConf.Module) == 0 {
// 发奖
if code = this.module.DispenseRes(session, taskConf.Reword, true); code != pb.ErrorCode_Success {
this.module.Error("资源发放",
log.Field{Key: "uid", Value: uid},
log.Field{Key: "taskId", Value: req.TaskId},
log.Field{Key: "reword", Value: taskConf.Reword},
log.Field{Key: "code", Value: code},
)
}
} else {
for _, m := range taskConf.Module {
i, err := this.service.GetModule(core.M_Modules(m))
if err != nil {
this.module.Errorln(err)
continue
}
if ic, ok := i.(comm.ITaskComplete); ok {
ic.TaskComplete(session, req.TaskId)
}
}
}
}
if err := session.SendMsg(string(this.module.GetType()), WorldtaskBattleFinish, rsp); err != nil {
code = pb.ErrorCode_SystemError
}
return
}