96 lines
2.4 KiB
Go
96 lines
2.4 KiB
Go
package enchant
|
|
|
|
import (
|
|
"go_dreamfactory/comm"
|
|
"go_dreamfactory/pb"
|
|
"go_dreamfactory/sys/configure"
|
|
cfg "go_dreamfactory/sys/configure/structs"
|
|
"go_dreamfactory/utils"
|
|
|
|
"google.golang.org/protobuf/proto"
|
|
)
|
|
|
|
//参数校验
|
|
func (this *apiComp) GetListCheck(session comm.IUserSession, req *pb.HuntingGetListReq) (code pb.ErrorCode) {
|
|
|
|
return
|
|
}
|
|
|
|
func (this *apiComp) GetList(session comm.IUserSession, req *pb.HuntingGetListReq) (code pb.ErrorCode, data proto.Message) {
|
|
var (
|
|
mapData map[string]interface{}
|
|
curCount int32
|
|
)
|
|
mapData = make(map[string]interface{}, 0)
|
|
code = this.GetListCheck(session, req)
|
|
if code != pb.ErrorCode_Success {
|
|
return // 参数校验失败直接返回
|
|
}
|
|
|
|
list, err := this.module.modelEnchant.getEnchantList(session.GetUserId())
|
|
if err != nil {
|
|
code = pb.ErrorCode_DBError
|
|
return
|
|
}
|
|
// 校验 是不是当天
|
|
if !utils.IsToday(list.CTime) {
|
|
list.CTime = configure.Now().Unix()
|
|
list.BuyCount = 0
|
|
mapData["cTime"] = list.CTime
|
|
mapData["buyCount"] = list.BuyCount
|
|
|
|
}
|
|
// 检查恢复时间
|
|
conf := this.module.configure.GetGlobalConf()
|
|
if conf == nil {
|
|
code = pb.ErrorCode_ConfigNoFound
|
|
return
|
|
}
|
|
costRes := conf.HuntingCos
|
|
if costRes == nil {
|
|
code = pb.ErrorCode_ConfigNoFound
|
|
return
|
|
}
|
|
amount := int32(this.module.ModuleItems.QueryItemAmount(session.GetUserId(), costRes.T)) // 获取当前数量
|
|
curCount = amount
|
|
if amount < conf.HuntingNum {
|
|
if list.RecoveryTime == 0 {
|
|
list.RecoveryTime = configure.Now().Unix()
|
|
}
|
|
for { // 计算恢复时间
|
|
if list.RecoveryTime+int64(conf.HuntingRecovery*60) <= configure.Now().Unix() {
|
|
curCount++
|
|
list.RecoveryTime += int64(conf.HuntingRecovery * 60)
|
|
if curCount >= conf.HuntingNum {
|
|
list.RecoveryTime = 0
|
|
break
|
|
}
|
|
} else {
|
|
break
|
|
}
|
|
}
|
|
|
|
addCount := curCount - amount
|
|
if addCount > 0 {
|
|
res := &cfg.Gameatn{
|
|
A: "item",
|
|
T: costRes.T,
|
|
N: addCount,
|
|
}
|
|
if code = this.module.DispenseRes(session, []*cfg.Gameatn{res}, true); code != pb.ErrorCode_Success {
|
|
return
|
|
}
|
|
}
|
|
} else {
|
|
list.RecoveryTime = 0
|
|
}
|
|
mapData["recoveryTime"] = list.RecoveryTime
|
|
code = this.module.ModifyEnchantData(session.GetUserId(), mapData) //修改内存信息
|
|
// 发送难度
|
|
for k := range list.Boss {
|
|
list.Boss[k] += 1
|
|
}
|
|
session.SendMsg(string(this.module.GetType()), EnchantGetListResp, &pb.EnchantGetListResp{Data: list})
|
|
return
|
|
}
|