go_dreamfactory/sys/configure/structs/Game.EnchantLineupData.go
2023-01-01 00:02:56 +08:00

44 lines
1.7 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameEnchantLineupData struct {
Id int32
Robotid int32
BOSSId int32
Grade string
Time int32
}
const TypeId_GameEnchantLineupData = 584082454
func (*GameEnchantLineupData) GetTypeId() int32 {
return 584082454
}
func (_v *GameEnchantLineupData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["robotid"].(float64); !_ok_ { err = errors.New("robotid error"); return }; _v.Robotid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BOSSId"].(float64); !_ok_ { err = errors.New("BOSSId error"); return }; _v.BOSSId = int32(_tempNum_) }
{ var _ok_ bool; if _v.Grade, _ok_ = _buf["grade"].(string); !_ok_ { err = errors.New("grade error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["time"].(float64); !_ok_ { err = errors.New("time error"); return }; _v.Time = int32(_tempNum_) }
return
}
func DeserializeGameEnchantLineupData(_buf map[string]interface{}) (*GameEnchantLineupData, error) {
v := &GameEnchantLineupData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}