go_dreamfactory/sys/configure/structs/Game.CampLvData.go
2023-04-18 20:28:43 +08:00

44 lines
1.9 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameCampLvData struct {
Id int32
ReputationLv int32
RaceType int32
ReputationExp int32
Reward *Gameatn
}
const TypeId_GameCampLvData = -571721295
func (*GameCampLvData) GetTypeId() int32 {
return -571721295
}
func (_v *GameCampLvData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["reputation_lv"].(float64); !_ok_ { err = errors.New("reputation_lv error"); return }; _v.ReputationLv = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["raceType"].(float64); !_ok_ { err = errors.New("raceType error"); return }; _v.RaceType = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["reputation_exp"].(float64); !_ok_ { err = errors.New("reputation_exp error"); return }; _v.ReputationExp = int32(_tempNum_) }
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["Reward"].(map[string]interface{}); !_ok_ { err = errors.New("Reward error"); return }; if _v.Reward, err = DeserializeGameatn(_x_); err != nil { return } }
return
}
func DeserializeGameCampLvData(_buf map[string]interface{}) (*GameCampLvData, error) {
v := &GameCampLvData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}