go_dreamfactory/modules/plunder/configure.go

96 lines
2.6 KiB
Go

package plunder
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
cfg "go_dreamfactory/sys/configure/structs"
)
const (
game_plunder = "game_plunder.json"
game_plunderbattle = "game_plunderbattle.json"
game_plunderdevelop = "game_plunderdevelop.json"
)
type configureComp struct {
modules.MCompConfigure
module *Plunder
}
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*Plunder)
//err = this.LoadConfigure(game_plunder, cfg.NewGamePlunder)
err = this.LoadMultiConfigure(map[string]interface{}{
game_plunder: cfg.NewGamePlunder,
game_plunderbattle: cfg.NewGamePlunderBattle,
game_plunderdevelop: cfg.NewGamePlunderDevelop,
})
return
}
func (this *configureComp) getGamePlunderData() (result []*cfg.GamePlunderData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_plunder); err == nil {
if configure, ok := v.(*cfg.GamePlunder); ok {
result = configure.GetDataList()
}
}
return
}
// 通过唯一ID 获取信息
func (this *configureComp) getGamePlunderDataById(id int32) (result *cfg.GamePlunderData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_plunder); err == nil {
if configure, ok := v.(*cfg.GamePlunder); ok {
if result = configure.Get(id); result != nil {
return
}
}
}
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_plunder, id)
return
}
func (this *configureComp) getGamePlunderBattleById(id int32) (result *cfg.GamePlunderBattleData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_plunderbattle); err == nil {
if configure, ok := v.(*cfg.GamePlunderBattle); ok {
if result = configure.Get(id); result != nil {
return
}
}
}
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_plunderbattle, id)
return
}
func (this *configureComp) getGameMonkeyRewardData(chapterid int32) (result []*cfg.GameMonkeyRewardData, err error) {
return
}
// 获取航海术相关
func (this *configureComp) getPlunderDevelopById(id int32) (result *cfg.GamePlunderDevelopData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_plunderdevelop); err == nil {
if configure, ok := v.(*cfg.GamePlunderDevelop); ok {
if result = configure.Get(id); result != nil {
return
}
}
}
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_plunderdevelop, id)
return
}