go_dreamfactory/modules/expedition/api_receive.go
2024-01-26 19:13:05 +08:00

138 lines
3.4 KiB
Go

package expedition
import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
// 参数校验
func (this *apiComp) ReceiveCheck(session comm.IUserSession, req *pb.ExpeditionReceiveReq) (errdata *pb.ErrorData) {
return
}
// 获取工会boos战信息
func (this *apiComp) Receive(session comm.IUserSession, req *pb.ExpeditionReceiveReq) (errdata *pb.ErrorData) {
var (
conf *cfg.GameExpeditionBossData
info *pb.DBExpedition
boos *pb.DBExpeditionBoos
member *pb.DBExpeditionMember
award []*pb.UserAtno
err error
ok bool
)
if errdata = this.ReceiveCheck(session, req); errdata != nil {
return
}
lock, _ := this.module.model.userlock(req.Guildid)
err = lock.Lock()
if err != nil {
this.module.Error("公会战分布式锁 err!", log.Field{Key: "Guildid", Value: req.Guildid}, log.Field{Key: "err", Value: err.Error()})
return
}
defer lock.Unlock()
if info, err = this.module.model.getInfo(req.Guildid); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Message: err.Error(),
}
return
}
for _, v := range info.Boos {
if v.Boosid == req.Boosid {
boos = v
}
}
if boos == nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_SystemError,
Message: fmt.Sprintf("no found currboos:%d", req.Boosid),
}
return
}
if !boos.Crusaded {
this.module.model.settlementboos(info, boos)
}
if conf, err = this.module.configure.getGameExpeditionBoosData(boos.Boosid); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Message: err.Error(),
}
return
}
if boos.Hp > 0 {
if state := getSysDayTimeState(); state != 2 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Message: "curr no in award time!",
}
return
}
if member, ok = boos.Members[session.GetUserId()]; !ok || member.State == 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Message: "Not involved!",
}
return
}
member.State = 2
if errdata, award = this.module.DispenseAtno(session, conf.FailReward, true); errdata != nil {
return
}
} else {
if member, ok = boos.Members[session.GetUserId()]; ok {
if member.State == 2 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Message: "Received!",
}
return
}
member.State = 2
} else {
boos.Members[session.GetUserId()] = &pb.DBExpeditionMember{
Uid: session.GetUserId(),
State: 2,
}
}
user, err := this.module.GetUserForSession(session)
if err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if prop := this.module.ModuleTools.GetGroupDataByLottery(conf.KillReward, user.Vip, user.Lv); len(prop) == 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: fmt.Sprintf("掉落组未找到:%d", conf.KillReward),
}
return
} else {
if errdata, award = this.module.DispenseAtno(session, prop, true); errdata != nil {
return
}
}
}
if err = this.module.model.updateExpedition(info); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Message: err.Error(),
}
return
}
session.SendMsg(string(this.module.GetType()), "receive", &pb.ExpeditionReceiveResp{Boosid: req.Boosid, Award: award})
return
}