go_dreamfactory/modules/entertainment/api_getreward.go
2024-01-05 14:13:35 +08:00

73 lines
1.8 KiB
Go

package entertainment
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
//参数校验
func (this *apiComp) RewardCheck(session comm.IUserSession, req *pb.EntertainRewardReq) (errdata *pb.ErrorData) {
return
}
// 赛季奖励 req.key = 0 表示一键领取所有的奖励
func (this *apiComp) Reward(session comm.IUserSession, req *pb.EntertainRewardReq) (errdata *pb.ErrorData) {
var (
list *pb.DBXXLData
err error
atno []*pb.UserAtno
conf []*cfg.GameIntegralData
res []*cfg.Gameatn
)
list, err = this.module.model.getEntertainmList(session.GetUserId())
if err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if conf, err = this.module.configure.GetGameConsumeReward(); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
if list.Reward >= list.Consumeexp {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_UserRepeadReward,
Title: pb.ErrorCode_UserRepeadReward.ToString(),
}
return
}
for _, v := range conf {
if v.Key > list.Reward && v.Key <= list.Consumeexp {
res = append(res, v.Onereward...)
list.Reward = v.Key
}
}
if len(res) > 0 {
if errdata, atno = this.module.DispenseAtno(session, res, true); errdata != nil {
return
}
this.module.model.modifyEntertainmList(session.GetUserId(), map[string]interface{}{
"reward": list.Reward,
})
}
session.SendMsg(string(this.module.GetType()), "reward", &pb.EntertainRewardResp{
Data: list,
Reward: atno,
})
go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
this.module.WriteUserLog(session.GetUserId(), req, 0, "EntertainRewardReq", atno)
})
return
}