go_dreamfactory/modules/sociaty/api_cross_quit.go

68 lines
1.9 KiB
Go

package sociaty
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
"go_dreamfactory/utils"
"google.golang.org/protobuf/proto"
)
// 退出公会
func (this *apiComp) QuitCheck(session comm.IUserSession, req *pb.SociatyQuitReq) (code pb.ErrorCode) {
return
}
func (this *apiComp) Quit(session comm.IUserSession, req *pb.SociatyQuitReq) (code pb.ErrorCode, data proto.Message) {
uid := session.GetUserId()
sociaty := this.module.modelSociaty.getUserSociaty(uid)
if sociaty != nil && sociaty.Id == "" {
code = pb.ErrorCode_SociatyNoFound
this.module.Error("当前玩家所在的公会未找到", log.Fields{"uid": uid})
return
}
// 会长不允许退公会
if this.module.modelSociaty.isRight(uid, sociaty,
pb.SociatyJob_PRESIDENT) {
code = pb.ErrorCode_SociatyQuitNoAllowed
return
}
// 退出公会
if err := this.module.modelSociaty.quit(uid, sociaty); err != nil {
code = pb.ErrorCode_SociatyQuit
this.module.Errorf("退出公会", log.Fields{"uid": uid, "sociatyId": sociaty.Id, "err": err.Error()})
return
}
//更新玩家sociatyId
update := map[string]interface{}{
"sociatyId": "", //玩家公会ID置空
"sociatyCd": utils.AddHour(int(this.module.globalConf.GuildRejoinCd)).Unix(),
}
if err := this.module.ModuleUser.ChangeUserExpand(uid, update); err != nil {
code = pb.ErrorCode_DBError
this.module.Error("退出公会,更新玩家公会ID", log.Fields{"uid": uid, "sociatyId": sociaty.Id, "err": err.Error()})
return
}
// 添加退出公会日志
if err := this.module.modelSociatyLog.addLog(Log_Quit, sociaty.Id, uid); err != nil {
this.module.Error("踢出公会日志", log.Fields{"uid": uid, "sociatyId": sociaty.Id,
"日志模板": Log_Quit, "err": err.Error()})
}
rsp := &pb.SociatyQuitResp{
Uid: uid,
SociatyId: sociaty.Id,
}
if err := session.SendMsg(string(this.module.GetType()), SociatySubTypeQuit, rsp); err != nil {
code = pb.ErrorCode_SystemError
}
return
}