go_dreamfactory/modules/guildgve/api_roulette.go
2023-07-27 19:09:23 +08:00

76 lines
1.9 KiB
Go

package guildgve
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
// 参数校验
func (this *apiComp) RouletteCheck(session comm.IUserSession, req *pb.GuildGveRouletteReq) (errdata *pb.ErrorData) {
return
}
// 获取工会 转轮
func (this *apiComp) Roulette(session comm.IUserSession, req *pb.GuildGveRouletteReq) (errdata *pb.ErrorData) {
var (
confs []*cfg.GameGuildBossRouletteData
user *pb.DBUser
award []*pb.UserAssets = make([]*pb.UserAssets, 0)
weight []int32 = make([]int32, 0)
index int32
err error
)
if errdata = this.RouletteCheck(session, req); errdata != nil {
return
}
need := this.module.ModuleTools.GetGlobalConf().GuildbossRoulette
if errdata = this.module.ConsumeRes(session, []*cfg.Gameatn{need}, true); err != nil {
return
}
if confs, err = this.module.configure.getguildbossroulette(); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
for _, v := range confs {
weight = append(weight, v.Weight)
}
index = comm.GetRandW(weight)
for _, v := range confs[index].Reward {
award = append(award, &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
})
}
if user = this.module.ModuleUser.GetUser(session.GetUserId()); user == nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: "no user data",
}
return
}
if errdata = this.module.DispenseRes(session, confs[index].Reward, true); errdata != nil {
return
}
if confs[index].Push == 1 { //推送通知
go this.module.modelUnionroulette.roulettechangePush(req.Guildid, session.GetUserId(), user.Name, confs[index].Id, award)
}
session.SendMsg(string(this.module.GetType()), "roulette", &pb.GuildGveRouletteResp{Cid: confs[index].Id, Award: award})
return
}