go_dreamfactory/modules/privilege/module.go
2022-11-09 16:32:10 +08:00

187 lines
5.0 KiB
Go

package privilege
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"go_dreamfactory/sys/db"
"go.mongodb.org/mongo-driver/bson/primitive"
)
func NewModule() core.IModule {
m := new(Privilege)
return m
}
type Privilege struct {
modules.ModuleBase
api_comp *apiComp
configure *configureComp
modelPrivilege *ModelPrivilege
}
//模块名
func (this *Privilege) GetType() core.M_Modules {
return comm.ModulePrivilege
}
//模块初始化接口 注册用户创建角色事件
func (this *Privilege) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
err = this.ModuleBase.Init(service, module, options)
return
}
//装备组件
func (this *Privilege) OnInstallComp() {
this.ModuleBase.OnInstallComp()
this.api_comp = this.RegisterComp(new(apiComp)).(*apiComp)
this.modelPrivilege = this.RegisterComp(new(ModelPrivilege)).(*ModelPrivilege)
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
}
//Event------------------------------------------------------------------------------------------------------------
func (this *Privilege) EventUserOffline(session comm.IUserSession) {
this.modelPrivilege.DelByUId(session.GetUserId(), db.SetDBMgoLog(false))
}
// 购买了一个新的特权
func (this *Privilege) CreatePrivilegeCard(session comm.IUserSession, cId string) (res []*pb.UserAssets, code pb.ErrorCode) {
var (
data *pb.DBPrivilege
bFind bool
)
atn := &pb.UserAssets{
A: "vip",
T: "",
N: 1,
}
conf, err := this.configure.GetPrivilegeCard(cId)
if err != nil {
code = pb.ErrorCode_ConfigNoFound
return nil, code
}
// 是不是购买过
list, err := this.modelPrivilege.getPrivilegeList(session.GetUserId())
if err != nil {
code = pb.ErrorCode_DBError
return
}
for _, v := range list {
if v.CId == cId {
if v.ETime > configure.Now().Unix() { // 加时间
v.ETime += int64(conf.AssertDay) * 24 * 3600
} else {
v.ETime = configure.Now().Unix() + int64(conf.AssertDay)*24*3600
}
if err = this.modelPrivilege.Change(session.GetUserId(), map[string]interface{}{
"eTime": v.ETime,
}); err != nil {
this.Errorf("err:%v", err)
return
}
data = v
bFind = true
break
}
}
if !bFind {
data = &pb.DBPrivilege{
Id: primitive.NewObjectID().Hex(),
Uid: session.GetUserId(),
CId: cId,
PrivilegeID: []int32{},
CTime: configure.Now().Unix(),
ETime: 0,
RewardTime: configure.Now().Unix(),
}
data.ETime = configure.Now().Unix() + int64(conf.AssertDay*24*3600) // 设置过期时间
for _, v := range conf.PrivilegeId {
data.PrivilegeID = append(data.PrivilegeID, v)
}
this.modelPrivilege.addNewPrivilegeData(session.GetUserId(), data)
}
if code = this.DispenseRes(session, []*cfg.Gameatn{conf.DisposableReward}, true); code != pb.ErrorCode_Success {
return
}
atn.T = conf.Id
res = append(res, atn) // 加资源
res = append(res, &pb.UserAssets{
A: conf.DisposableReward.A,
T: conf.DisposableReward.T,
N: conf.DisposableReward.N,
})
// 推送
session.SendMsg(string(this.GetType()), PrivilegeGetListResp, &pb.PrivilegeGetListResp{Data: []*pb.DBPrivilege{data}})
return
}
// 续费特权
func (this *Privilege) RenewPrivilegeCard(session comm.IUserSession, cId string) (res []*pb.UserAssets, code pb.ErrorCode) {
atn := &pb.UserAssets{
A: "vip",
T: "",
N: 1,
}
list, err := this.modelPrivilege.getPrivilegeList(session.GetUserId())
if err != nil {
return
}
for _, v := range list {
if v.CId == cId {
conf, err := this.configure.GetPrivilegeCard(cId)
if err != nil {
code = pb.ErrorCode_ConfigNoFound
return nil, code
}
if conf.RenewDay >= int32(configure.Now().Unix()-v.ETime)/(24*3600) {
v.ETime += int64(conf.AssertDay) * 24 * 3600
mapData := make(map[string]interface{}, 0)
mapData["eTime"] = v.ETime
this.modelPrivilege.modifyPrivilegeData(session.GetUserId(), v.Id, mapData)
// 发放奖励
if code = this.DispenseRes(session, []*cfg.Gameatn{conf.DisposableReward}, true); code != pb.ErrorCode_Success {
break
}
session.SendMsg(string(this.GetType()), PrivilegeGetListResp, &pb.PrivilegeGetListResp{Data: []*pb.DBPrivilege{v}})
atn.T = conf.Id
res = append(res, atn) // 加资源
res = append(res, &pb.UserAssets{
A: conf.DisposableReward.A,
T: conf.DisposableReward.T,
N: conf.DisposableReward.N,
})
} else {
code = pb.ErrorCode_PrivilegeRenewTime
}
break
}
}
code = pb.ErrorCode_PrivilegeNotFound
return
}
// 清除到期的特权
func (this *Privilege) CheckPrivilege(session comm.IUserSession) {
list, err := this.modelPrivilege.getPrivilegeList(session.GetUserId())
if err != nil {
return
}
for _, v := range list {
if v.ETime > configure.Now().Unix() {
if err := this.modelPrivilege.DelListlds(session.GetUserId(), v.Id); err != nil {
this.Errorf("delete privilege failed:%v", err)
}
}
}
return
}