go_dreamfactory/sys/configure/structs/Game.ChatExpressionData.go
2022-08-19 18:13:13 +08:00

42 lines
1.6 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameChatExpressionData struct {
Key int32
ExpressionCode string
ExpressionType int32
ExpressionIcon string
}
const TypeId_GameChatExpressionData = 495857494
func (*GameChatExpressionData) GetTypeId() int32 {
return 495857494
}
func (_v *GameChatExpressionData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; if _v.ExpressionCode, _ok_ = _buf["expression_code"].(string); !_ok_ { err = errors.New("expression_code error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["expression_type"].(float64); !_ok_ { err = errors.New("expression_type error"); return }; _v.ExpressionType = int32(_tempNum_) }
{ var _ok_ bool; if _v.ExpressionIcon, _ok_ = _buf["expression_icon"].(string); !_ok_ { err = errors.New("expression_icon error"); return } }
return
}
func DeserializeGameChatExpressionData(_buf map[string]interface{}) (*GameChatExpressionData, error) {
v := &GameChatExpressionData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}