112 lines
2.8 KiB
Go
112 lines
2.8 KiB
Go
package exclusive
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/event"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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)
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const moduleName = "专武"
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func NewModule() core.IModule {
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m := new(Exclusive)
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return m
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}
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type Exclusive struct {
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modules.ModuleBase
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service core.IService
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chat comm.IChat
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api *apiComp
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configure *configureComp
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model *modelComp
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}
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// 模块名
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func (this *Exclusive) GetType() core.M_Modules {
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return comm.ModuleExclusive
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}
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// 模块初始化接口 注册用户创建角色事件
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func (this *Exclusive) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
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if err = this.ModuleBase.Init(service, module, options); err != nil {
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return
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}
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this.service = service
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return
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}
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// 模块启动接口
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// 模块启动
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func (this *Exclusive) Start() (err error) {
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if err = this.ModuleBase.Start(); err != nil {
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return
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}
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var module core.IModule
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if module, err = this.service.GetModule(comm.ModuleChat); err != nil {
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return
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}
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this.chat = module.(comm.IChat)
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event.RegisterGO(comm.EventUserOffline, this.EventUserOffline)
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return
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}
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// 装备组件
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func (this *Exclusive) OnInstallComp() {
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this.ModuleBase.OnInstallComp()
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this.api = this.RegisterComp(new(apiComp)).(*apiComp)
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this.model = this.RegisterComp(new(modelComp)).(*modelComp)
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this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
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}
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// 添加武器
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func (this *Exclusive) AddNewExclusive(session comm.IUserSession, cIds map[string]int32, bPush bool) (change []*pb.DB_Exclusive, errdata *pb.ErrorData) {
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var (
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err error
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)
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if change, err = this.model.addExclusives(session.GetUserId(), cIds); err != nil {
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this.Errorf("err%v", err)
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Message: err.Error(),
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}
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return
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}
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if len(change) > 0 && bPush {
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this.equipmentsChangePush(session, change)
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}
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return
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}
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// 添加武器
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func (this *Exclusive) DelNewExclusive(session comm.IUserSession, cIds []string, bPush bool) (change []*pb.DB_Exclusive, errdata *pb.ErrorData) {
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var (
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err error
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)
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if change, err = this.model.delExclusives(session.GetUserId(), cIds); err != nil {
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this.Errorf("err%v", err)
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Message: err.Error(),
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}
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return
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}
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if len(change) > 0 && bPush {
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this.equipmentsChangePush(session, change)
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}
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return
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}
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// Event------------------------------------------------------------------------------------------------------------
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func (this *Exclusive) EventUserOffline(uid, sessionid string) {
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this.model.BatchDelLists(uid)
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}
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// 推送道具变化消息
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func (this *Exclusive) equipmentsChangePush(session comm.IUserSession, items []*pb.DB_Exclusive) (err error) {
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session.SendMsg(string(this.GetType()), "change", &pb.ExclusiveChangePush{Exclusives: items})
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return
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}
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