40 lines
1.3 KiB
Go
40 lines
1.3 KiB
Go
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
package cfg
|
|
|
|
import "errors"
|
|
|
|
type Gamebasepool struct {
|
|
S int32
|
|
E int32
|
|
P string
|
|
}
|
|
|
|
const TypeId_Gamebasepool = 347927753
|
|
|
|
func (*Gamebasepool) GetTypeId() int32 {
|
|
return 347927753
|
|
}
|
|
|
|
func (_v *Gamebasepool)Deserialize(_buf map[string]interface{}) (err error) {
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["s"].(float64); !_ok_ { err = errors.New("s error"); return }; _v.S = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["e"].(float64); !_ok_ { err = errors.New("e error"); return }; _v.E = int32(_tempNum_) }
|
|
{ var _ok_ bool; if _v.P, _ok_ = _buf["p"].(string); !_ok_ { err = errors.New("p error"); return } }
|
|
return
|
|
}
|
|
|
|
func DeserializeGamebasepool(_buf map[string]interface{}) (*Gamebasepool, error) {
|
|
v := &Gamebasepool{}
|
|
if err := v.Deserialize(_buf); err == nil {
|
|
return v, nil
|
|
} else {
|
|
return nil, err
|
|
}
|
|
}
|