50 lines
3.1 KiB
Go
50 lines
3.1 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type GameSmithyAtlasData struct {
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Id string
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TabId int32
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TypeId int32
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NameText string
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ContentText string
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AtlasScore int32
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Quality int32
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AtlasFavour string
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}
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const TypeId_GameSmithyAtlasData = 2126233763
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func (*GameSmithyAtlasData) GetTypeId() int32 {
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return 2126233763
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}
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func (_v *GameSmithyAtlasData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tab_id"].(float64); !_ok_ { err = errors.New("tab_id error"); return }; _v.TabId = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type_id"].(float64); !_ok_ { err = errors.New("type_id error"); return }; _v.TypeId = int32(_tempNum_) }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.NameText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.NameText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["content_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.ContentText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.ContentText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["atlas_score"].(float64); !_ok_ { err = errors.New("atlas_score error"); return }; _v.AtlasScore = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["quality"].(float64); !_ok_ { err = errors.New("quality error"); return }; _v.Quality = int32(_tempNum_) }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["atlas_favour"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.AtlasFavour error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.AtlasFavour, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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return
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}
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func DeserializeGameSmithyAtlasData(_buf map[string]interface{}) (*GameSmithyAtlasData, error) {
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v := &GameSmithyAtlasData{}
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if err := v.Deserialize(_buf); err == nil {
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return v, nil
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} else {
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return nil, err
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}
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}
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