132 lines
7.4 KiB
Go
132 lines
7.4 KiB
Go
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
package cfg
|
|
|
|
import "errors"
|
|
|
|
type GamePandamasJxData struct {
|
|
Id string
|
|
Job int32
|
|
Race int32
|
|
Type int32
|
|
Name string
|
|
Color int32
|
|
Effects string
|
|
Access int32
|
|
Heroid string
|
|
Img string
|
|
Intr string
|
|
StandardText int32
|
|
SpecialText int32
|
|
EffectiveHeroId []string
|
|
Description string
|
|
Duration int32
|
|
Exp int32
|
|
Probability int32
|
|
Ants []*Gameatn
|
|
Wget []int32
|
|
Num []int32
|
|
BanHero string
|
|
Limitation int32
|
|
}
|
|
|
|
const TypeId_GamePandamasJxData = -1003744967
|
|
|
|
func (*GamePandamasJxData) GetTypeId() int32 {
|
|
return -1003744967
|
|
}
|
|
|
|
func (_v *GamePandamasJxData)Deserialize(_buf map[string]interface{}) (err error) {
|
|
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["job"].(float64); !_ok_ { err = errors.New("job error"); return }; _v.Job = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["race"].(float64); !_ok_ { err = errors.New("race error"); return }; _v.Race = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
|
|
{ var _ok_ bool; if _v.Effects, _ok_ = _buf["effects"].(string); !_ok_ { err = errors.New("effects error"); return } }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["access"].(float64); !_ok_ { err = errors.New("access error"); return }; _v.Access = int32(_tempNum_) }
|
|
{ var _ok_ bool; if _v.Heroid, _ok_ = _buf["heroid"].(string); !_ok_ { err = errors.New("heroid error"); return } }
|
|
{ var _ok_ bool; if _v.Img, _ok_ = _buf["img"].(string); !_ok_ { err = errors.New("img error"); return } }
|
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["intr"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Intr error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Intr, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["standard_text"].(float64); !_ok_ { err = errors.New("standard_text error"); return }; _v.StandardText = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["special_text"].(float64); !_ok_ { err = errors.New("special_text error"); return }; _v.SpecialText = int32(_tempNum_) }
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["effective_hero_id"].([]interface{}); !_ok_ { err = errors.New("effective_hero_id error"); return }
|
|
|
|
_v.EffectiveHeroId = make([]string, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ string
|
|
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
|
_v.EffectiveHeroId = append(_v.EffectiveHeroId, _list_v_)
|
|
}
|
|
}
|
|
|
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["description"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Description error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Description, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["duration"].(float64); !_ok_ { err = errors.New("duration error"); return }; _v.Duration = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["exp"].(float64); !_ok_ { err = errors.New("exp error"); return }; _v.Exp = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["probability"].(float64); !_ok_ { err = errors.New("probability error"); return }; _v.Probability = int32(_tempNum_) }
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["ants"].([]interface{}); !_ok_ { err = errors.New("ants error"); return }
|
|
|
|
_v.Ants = make([]*Gameatn, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ *Gameatn
|
|
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
|
_v.Ants = append(_v.Ants, _list_v_)
|
|
}
|
|
}
|
|
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["wget"].([]interface{}); !_ok_ { err = errors.New("wget error"); return }
|
|
|
|
_v.Wget = make([]int32, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ int32
|
|
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
|
_v.Wget = append(_v.Wget, _list_v_)
|
|
}
|
|
}
|
|
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["num"].([]interface{}); !_ok_ { err = errors.New("num error"); return }
|
|
|
|
_v.Num = make([]int32, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ int32
|
|
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
|
_v.Num = append(_v.Num, _list_v_)
|
|
}
|
|
}
|
|
|
|
{ var _ok_ bool; if _v.BanHero, _ok_ = _buf["ban_hero"].(string); !_ok_ { err = errors.New("ban_hero error"); return } }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["limitation"].(float64); !_ok_ { err = errors.New("limitation error"); return }; _v.Limitation = int32(_tempNum_) }
|
|
return
|
|
}
|
|
|
|
func DeserializeGamePandamasJxData(_buf map[string]interface{}) (*GamePandamasJxData, error) {
|
|
v := &GamePandamasJxData{}
|
|
if err := v.Deserialize(_buf); err == nil {
|
|
return v, nil
|
|
} else {
|
|
return nil, err
|
|
}
|
|
}
|