go_dreamfactory/sys/configure/structs/Game.BufflotteryData.go
2023-07-26 12:02:03 +08:00

46 lines
2.0 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameBufflotteryData struct {
Id int32
GroupId int32
BuffID int32
GroupNum int32
BuffWt int32
TypeWt int32
}
const TypeId_GameBufflotteryData = 1547284068
func (*GameBufflotteryData) GetTypeId() int32 {
return 1547284068
}
func (_v *GameBufflotteryData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["GroupId"].(float64); !_ok_ { err = errors.New("GroupId error"); return }; _v.GroupId = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buffID"].(float64); !_ok_ { err = errors.New("buffID error"); return }; _v.BuffID = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["GroupNum"].(float64); !_ok_ { err = errors.New("GroupNum error"); return }; _v.GroupNum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BuffWt"].(float64); !_ok_ { err = errors.New("BuffWt error"); return }; _v.BuffWt = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["TypeWt"].(float64); !_ok_ { err = errors.New("TypeWt error"); return }; _v.TypeWt = int32(_tempNum_) }
return
}
func DeserializeGameBufflotteryData(_buf map[string]interface{}) (*GameBufflotteryData, error) {
v := &GameBufflotteryData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}