go_dreamfactory/sys/configure/structs/Game.VipData.go
2022-12-13 17:16:33 +08:00

93 lines
4.5 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameVipData struct {
VipLv int32
UpExp int32
VipName string
VipLvPng string
VipLvGiftPng string
OriginalPriceprice *Gameatn
PriceDiscount *Gameatn
Giftinfo []*Gameatn
Daygift []*Gameatn
VipPrivilege []int32
}
const TypeId_GameVipData = 947325803
func (*GameVipData) GetTypeId() int32 {
return 947325803
}
func (_v *GameVipData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["vip_lv"].(float64); !_ok_ { err = errors.New("vip_lv error"); return }; _v.VipLv = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["up_exp"].(float64); !_ok_ { err = errors.New("up_exp error"); return }; _v.UpExp = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["vip_name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.VipName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.VipName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.VipLvPng, _ok_ = _buf["vip_lv_png"].(string); !_ok_ { err = errors.New("vip_lv_png error"); return } }
{ var _ok_ bool; if _v.VipLvGiftPng, _ok_ = _buf["vip_lv_gift_png"].(string); !_ok_ { err = errors.New("vip_lv_gift_png error"); return } }
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["original_priceprice"].(map[string]interface{}); !_ok_ { err = errors.New("original_priceprice error"); return }; if _v.OriginalPriceprice, err = DeserializeGameatn(_x_); err != nil { return } }
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["price_discount"].(map[string]interface{}); !_ok_ { err = errors.New("price_discount error"); return }; if _v.PriceDiscount, err = DeserializeGameatn(_x_); err != nil { return } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["giftinfo"].([]interface{}); !_ok_ { err = errors.New("giftinfo error"); return }
_v.Giftinfo = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Giftinfo = append(_v.Giftinfo, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["daygift"].([]interface{}); !_ok_ { err = errors.New("daygift error"); return }
_v.Daygift = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Daygift = append(_v.Daygift, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["vip_privilege"].([]interface{}); !_ok_ { err = errors.New("vip_privilege error"); return }
_v.VipPrivilege = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.VipPrivilege = append(_v.VipPrivilege, _list_v_)
}
}
return
}
func DeserializeGameVipData(_buf map[string]interface{}) (*GameVipData, error) {
v := &GameVipData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}