go_dreamfactory/modules/friend/api_addblack.go
2022-06-15 19:25:55 +08:00

70 lines
1.7 KiB
Go

package friend
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"go_dreamfactory/utils"
)
func (this *ApiComp) Addblack_Check(session comm.IUserSession, req *pb.FriendBlackAddReq) (result map[string]interface{}, code pb.ErrorCode) {
return
}
//加入黑名单
func (this *ApiComp) Addblack(session comm.IUserSession, chk map[string]interface{}, req *pb.FriendBlackAddReq) (err error) {
var (
code pb.ErrorCode
self *pb.DB_FriendData
target *pb.DB_FriendData
rsp *pb.FriendBlackAddRsp
blackNumMax = 50 //TODO 从配置中读取
)
defer func() {
if code == pb.ErrorCode_Success {
rsp = &pb.FriendBlackAddRsp{
FriendId: req.FriendId,
UserId: session.GetUserId(),
}
}
session.SendMsg(string(this.module.GetType()), Friend_SubType_AddBlack, code, rsp)
}()
err = this.module.model_friend.GetObj(session.GetUserId(), self)
if self == nil || err != nil {
code = pb.ErrorCode_FriendSelfNoData
return
}
err = this.module.model_friend.GetObj(req.FriendId, target)
if target == nil || err != nil {
code = pb.ErrorCode_FriendTargetNoData
return
}
//判断目标是否在好友列表里面
if _, ok := utils.Find(self.FriendIds, req.FriendId); ok {
code = pb.ErrorCode_FriendSelfBlackYet
return
}
// 判断自己是否在对方的黑名单中
if _, ok := utils.Find(target.BlackIds, self.UserId); ok {
code = pb.ErrorCode_FriendTargetBlackYet
return
}
// 判断是否黑名单人数已满
if len(self.BlackIds) >= blackNumMax {
code = pb.ErrorCode_FriendBlackMax
return
}
//将目标加入黑名单
self.BlackIds = append(self.BlackIds, req.FriendId)
//更新黑名单
this.module.model_friend.SetObj(self.UserId, self, false, true)
return nil
}