go_dreamfactory/modules/island/api_buy.go
2023-11-21 16:07:51 +08:00

123 lines
3.0 KiB
Go

package island
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"go.mongodb.org/mongo-driver/bson/primitive"
)
// 参数校验
func (this *apiComp) BuyCheck(session comm.IUserSession, req *pb.IsLandBuyReq) (errdata *pb.ErrorData) {
return
}
// /获取自己的排行榜信息
func (this *apiComp) Buy(session comm.IUserSession, req *pb.IsLandBuyReq) (errdata *pb.ErrorData) {
var (
conf *cfg.GameHeroData
coinconf *cfg.GamePuggsyRecruitData
info *pb.DBIsland
heros []*pb.DBHero
hero *pb.DBHero
buynum int32
ok bool
err error
)
if errdata = this.BuyCheck(session, req); errdata != nil {
return
}
if conf, err = this.module.ModuleTools.GetHeroConfig(req.Cids); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Message: err.Error(),
}
return
}
if coinconf, err = this.module.configure.getGamePuggsyRecruit(conf.Star); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Message: err.Error(),
}
return
}
if info, err = this.module.model.getmodel(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Message: err.Error(),
}
return
}
if errdata = this.module.ConsumeRes(session, coinconf.Need, true); errdata != nil {
return
}
if buynum, ok = info.Heroshop[req.Cids]; ok && buynum > 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Message: "Purchased !",
}
return
}
info.Heroshop[req.Cids] = 1
if heros, err = this.module.modelhero.getHeroList(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Message: err.Error(),
}
return
}
for _, v := range heros {
if v.HeroID == req.Cids {
hero = v
if hero.Star <= 6 {
hero.Star++
hero.Lv = hero.Star * 10
} else {
hero.JuexingLv++
}
if hero.JuexingLv > 6 { //已满级不能购买
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Message: "max lv!",
}
return
}
}
}
if hero == nil {
hero = &pb.DBHero{
Id: primitive.NewObjectID().Hex(),
Uid: session.GetUserId(),
HeroID: conf.Hid,
Star: conf.Star,
Lv: conf.Star * 10,
Property: make(map[string]int32),
AddProperty: make(map[string]int32),
JuexProperty: make(map[string]int32),
}
this.module.hero.GetVirtualHero(hero, hero.Lv)
this.module.modelhero.addheros(session.GetUserId(), hero)
} else {
this.module.hero.GetVirtualHero(hero, hero.Lv)
this.module.modelhero.updateHeroProperty(session.GetUserId(), hero)
}
this.module.model.Change(session.GetUserId(), map[string]interface{}{
"heroshop": info.Heroshop,
})
session.SendMsg(string(this.module.GetType()), "buy", &pb.IsLandBuyResp{Hero: hero})
go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
this.module.WriteUserLog(session.GetUserId(), comm.GMResDelType, "IsLandBuyReq", coinconf.Need)
})
return
}