40 lines
1.4 KiB
Go
40 lines
1.4 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type GameChatChannelData struct {
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Key string
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TagList int32
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SpeakCd int32
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}
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const TypeId_GameChatChannelData = -819091751
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func (*GameChatChannelData) GetTypeId() int32 {
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return -819091751
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}
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func (_v *GameChatChannelData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tag_list"].(float64); !_ok_ { err = errors.New("tag_list error"); return }; _v.TagList = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["speak_cd"].(float64); !_ok_ { err = errors.New("speak_cd error"); return }; _v.SpeakCd = int32(_tempNum_) }
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return
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}
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func DeserializeGameChatChannelData(_buf map[string]interface{}) (*GameChatChannelData, error) {
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v := &GameChatChannelData{}
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if err := v.Deserialize(_buf); err == nil {
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return v, nil
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} else {
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return nil, err
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}
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}
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