89 lines
3.8 KiB
Go
89 lines
3.8 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type GamePrivilegeCardData struct {
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Id string
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PType int32
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Name string
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AssertDay int32
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RenewDay int32
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DayReward []*Gameatn
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DisposableReward []*Gameatn
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PrivilegeId []int32
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}
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const TypeId_GamePrivilegeCardData = 1735553455
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func (*GamePrivilegeCardData) GetTypeId() int32 {
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return 1735553455
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}
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func (_v *GamePrivilegeCardData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pType"].(float64); !_ok_ { err = errors.New("pType error"); return }; _v.PType = int32(_tempNum_) }
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{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["assert_day"].(float64); !_ok_ { err = errors.New("assert_day error"); return }; _v.AssertDay = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["renew_day"].(float64); !_ok_ { err = errors.New("renew_day error"); return }; _v.RenewDay = int32(_tempNum_) }
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["day_reward"].([]interface{}); !_ok_ { err = errors.New("day_reward error"); return }
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_v.DayReward = make([]*Gameatn, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ *Gameatn
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
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_v.DayReward = append(_v.DayReward, _list_v_)
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}
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}
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["disposable_reward"].([]interface{}); !_ok_ { err = errors.New("disposable_reward error"); return }
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_v.DisposableReward = make([]*Gameatn, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ *Gameatn
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
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_v.DisposableReward = append(_v.DisposableReward, _list_v_)
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}
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}
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["privilege_id"].([]interface{}); !_ok_ { err = errors.New("privilege_id error"); return }
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_v.PrivilegeId = make([]int32, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ int32
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{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
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_v.PrivilegeId = append(_v.PrivilegeId, _list_v_)
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}
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}
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return
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}
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func DeserializeGamePrivilegeCardData(_buf map[string]interface{}) (*GamePrivilegeCardData, error) {
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v := &GamePrivilegeCardData{}
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if err := v.Deserialize(_buf); err == nil {
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return v, nil
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} else {
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return nil, err
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}
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}
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