go_dreamfactory/modules/hero/api_awaken.go
2022-11-30 18:57:28 +08:00

143 lines
4.5 KiB
Go

package hero
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"go_dreamfactory/utils"
"strconv"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) AwakenCheck(session comm.IUserSession, req *pb.HeroAwakenReq) (code pb.ErrorCode) {
if req.HeroObjID == "" {
code = pb.ErrorCode_ReqParameterError
return
}
return
}
/// 英雄觉醒
func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (code pb.ErrorCode, data proto.Message) {
var (
awakenData *cfg.GameHeroAwakenData
_hero *pb.DBHero
chanegCard []*pb.DBHero // change
_heroMap map[string]interface{}
)
_heroMap = make(map[string]interface{}, 0)
chanegCard = make([]*pb.DBHero, 0)
code = this.AwakenCheck(session, req) // check
if code != pb.ErrorCode_Success {
return
}
_hero, code = this.module.GetHeroByObjID(session.GetUserId(), req.HeroObjID)
if code != pb.ErrorCode_Success {
return
}
awakenData = this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1)
if awakenData == nil {
code = pb.ErrorCode_ConfigNoFound
return
}
if len(awakenData.Phasebonus) < 2 { // 配置校验
code = pb.ErrorCode_ConfigNoFound
return
}
//条件判断
if awakenData.Condition > _hero.Lv {
code = pb.ErrorCode_HeroLvNoEnough
return
}
// 消耗校验
code = this.module.ConsumeRes(session, awakenData.Phaseneed, true)
if code != pb.ErrorCode_Success {
return
}
if _hero.SameCount > 1 { //有堆叠的情况
// 克隆一个新的
_hero.SameCount -= 1
_hero.JuexProperty = map[string]int32{}
newHero := this.module.modelHero.CloneNewHero(_hero)
_hero.JuexProperty = map[string]int32{}
chanegCard = append(chanegCard, newHero)
_heroMap["isOverlying"] = false
_heroMap["sameCount"] = 1
}
_hero.SameCount = 1
_hero.IsOverlying = false
// 加属性 awakenData
if len(awakenData.Phasebonus) != 2 {
code = pb.ErrorCode_ConfigNoFound
return
}
_value, ok := strconv.Atoi(awakenData.Phasebonus[0])
if ok == nil { // 升级技能
for pos, v := range _hero.NormalSkill {
value, err := strconv.Atoi(awakenData.Phasebonus[1])
if err == nil {
if pos == value {
v.SkillID = int32(_value)
}
}
}
_heroMap["normalSkill"] = _hero.NormalSkill
} else { // 加属性
value, err := strconv.Atoi(awakenData.Phasebonus[1])
if err == nil {
if value > 0 {
this.module.modelHero.setJuexingProperty(_hero, awakenData.Phasebonus[0], int32(value))
_heroMap["juexProperty"] = _hero.JuexProperty
}
}
}
_hero.JuexingLv += 1
_heroMap["juexingLv"] = _hero.JuexingLv
// 保存数据
err := this.module.modelHero.ChangeList(session.GetUserId(), _hero.Id, _heroMap)
if err != nil {
code = pb.ErrorCode_DBError
this.module.Errorf("update hero skill failed:%v", err)
return
}
chanegCard = append(chanegCard, _hero)
session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: chanegCard})
session.SendMsg(string(this.module.GetType()), Awaken, &pb.HeroAwakenResp{Hero: _hero})
//英雄觉醒 【玩家名称】已将【英雄名称】觉醒至满级!
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil {
this.chat.SendSysChatToWorld(comm.ChatSystem11, nil, _hero.JuexingLv, 0, user.Name, _hero.HeroID)
} else {
this.module.Errorf("no found userdata uid:%s", session.GetUserId())
}
//任务相关
this.module.ModuleRtask.SendToRtask(session, comm.Rtype34, 1, _hero.JuexingLv)
this.module.ModuleRtask.SendToRtask(session, comm.Rtype119, _hero.JuexingLv)
this.module.ModuleRtask.SendToRtask(session, comm.Rtype35, _hero.JuexingLv, utils.ToInt32(_hero.HeroID))
cfg := this.module.configure.GetHeroConfig(_hero.HeroID)
if cfg != nil {
this.module.ModuleRtask.SendToRtask(session, comm.Rtype121, cfg.Race, utils.ToInt32(_hero.HeroID), _hero.JuexingLv)
this.module.ModuleRtask.SendToRtask(session, comm.Rtype36, 1, cfg.Color, cfg.Job, cfg.Race, _hero.JuexingLv)
//xx英雄满级、共鸣、觉醒至最高状态
nextAwaken := this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1)
if nextAwaken == nil { // 达到满级觉醒
resonConfig := this.module.configure.GetHeroResonanceConfig(_hero.HeroID, cfg.Star)
if resonConfig != nil && resonConfig.Maxnum == _hero.ResonateNum {
if _hero.Lv == _hero.Star*comm.HeroStarLvRatio {
this.module.ModuleRtask.SendToRtask(session, comm.Rtype37, 1, cfg.Color)
this.module.ModuleRtask.SendToRtask(session, comm.Rtype38, 1)
}
}
}
}
return
}