go_dreamfactory/modules/friend/api_cross_addblack.go
2022-12-19 16:25:22 +08:00

103 lines
2.6 KiB
Go

package friend
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
"go_dreamfactory/utils"
"google.golang.org/protobuf/proto"
)
//加入黑名单
func (this *apiComp) AddblackCheck(session comm.IUserSession, req *pb.FriendAddBlackReq) (code pb.ErrorCode) {
if req.FriendId == "" {
code = pb.ErrorCode_ReqParameterError
this.moduleFriend.Error("加入黑名单参数错误", log.Field{Key: "uid", Value: session.GetUserId()}, log.Field{Key: "params", Value: req.String()})
}
return
}
func (this *apiComp) Addblack(session comm.IUserSession, req *pb.FriendAddBlackReq) (code pb.ErrorCode, data proto.Message) {
if code = this.AddblackCheck(session, req); code != pb.ErrorCode_Success {
return
}
var (
err error
self *pb.DBFriend
target *pb.DBFriend
Resp *pb.FriendAddBlackResp
)
uid := session.GetUserId()
self = this.moduleFriend.modelFriend.GetFriend(uid)
if self == nil {
code = pb.ErrorCode_FriendSelfNoData
return
}
target = this.moduleFriend.modelFriend.GetFriend(req.FriendId)
if target == nil {
code = pb.ErrorCode_FriendTargetNoData
return
}
//判断目标是否在好友列表里面(目标不在好友列表中也可加入黑名单)
// if _, ok := utils.Findx(self.FriendIds, req.FriendId); ok {
// code = pb.ErrorCode_FriendYet
// return
// }
//判断目标是否已经在黑名单中
if _, ok := utils.Findx(self.BlackIds, req.FriendId); ok {
code = pb.ErrorCode_FriendSelfBlackYet
return
}
// 判断自己是否在对方的黑名单中
if _, ok := utils.Findx(target.BlackIds, self.Uid); ok {
code = pb.ErrorCode_FriendTargetBlackYet
return
}
// 判断是否黑名单人数已满
if len(self.BlackIds) >= int(this.moduleFriend.globalConf.FriendBlack) {
code = pb.ErrorCode_FriendBlackMax
return
}
//将目标加入黑名单
self.BlackIds = append(self.BlackIds, req.FriendId)
// 将目标从好友列表中移除
friendIds := utils.Deletex(self.FriendIds, req.FriendId)
//更新
err = this.moduleFriend.modelFriend.Change(self.Uid, map[string]interface{}{
"blackIds": self.BlackIds,
"friendIds": friendIds,
})
if err != nil {
code = pb.ErrorCode_DBError
this.moduleFriend.Error("加入黑名单",
log.Field{Key: "uid", Value: uid},
log.Field{Key: "目标人", Value: req.FriendId},
log.Field{Key: "err", Value: err.Error()},
)
return
}
Resp = &pb.FriendAddBlackResp{
FriendId: req.FriendId,
UserId: session.GetUserId(),
}
if err = session.SendMsg(string(this.moduleFriend.GetType()), FriendSubTypeAddBlack, Resp); err != nil {
code = pb.ErrorCode_SystemError
return
}
return
}