63 lines
1.5 KiB
Go
63 lines
1.5 KiB
Go
package battle
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import (
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"fmt"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/modules"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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const (
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game_monsterformat = "game_monsterformat.json" //整容表
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game_monster = "game_monster.json" //怪物表
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)
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///背包配置管理组件
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type configureComp struct {
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modules.MCompConfigure
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module *Battle
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}
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//组件初始化接口
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func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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this.MCompConfigure.Init(service, module, comp, options)
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this.module = module.(*Battle)
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this.LoadConfigure(game_monster, cfg.NewGameMonster)
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this.LoadConfigure(game_monsterformat, cfg.NewGameMonsterFormat)
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return
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}
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//查询阵容表
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func (this *configureComp) GetMonsterFormat(id int32) (result *cfg.GameMonsterFormatData, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(game_monsterformat); err != nil {
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this.module.Errorln(err)
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} else {
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if result, ok = v.(*cfg.GameMonsterFormat).GetDataMap()[id]; !ok {
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err = fmt.Errorf("on found MonsterFormat:%d", id)
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this.module.Errorln(err)
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}
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}
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return
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}
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//查询怪物表
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func (this *configureComp) GetMonster(id int32) (result *cfg.GameMonsterData, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(game_monster); err != nil {
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this.module.Errorln(err)
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} else {
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if result, ok = v.(*cfg.GameMonster).GetDataMap()[id]; !ok {
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err = fmt.Errorf("on found GameMonster:%d", id)
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this.module.Errorln(err)
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}
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}
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return
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}
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