go_dreamfactory/modules/practice/modelPandata.go
2023-06-06 10:11:23 +08:00

143 lines
3.9 KiB
Go

package practice
import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/mgo"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"go.mongodb.org/mongo-driver/bson/primitive"
"go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/x/bsonx"
)
///熊猫武馆数据表
type modelPandata struct {
modules.MCompModel
module *Practice
}
func (this *modelPandata) Init(service core.IService, module core.IModule, comp core.IModuleComp, opt core.IModuleOptions) (err error) {
this.TableName = comm.TablePandata
this.MCompModel.Init(service, module, comp, opt)
this.module = module.(*Practice)
//创建uid索引
this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}},
})
return
}
///询用户的练功房信息
func (this *modelPandata) queryUserMartialhall(uid string) (result *pb.DBPracticeRoom, err error) {
result = &pb.DBPracticeRoom{}
if err = this.Get(uid, result); err != nil && err != mgo.MongodbNil {
this.module.Errorln(err)
return
}
if err == mgo.MongodbNil {
result = &pb.DBPracticeRoom{
Id: primitive.NewObjectID().Hex(),
Uid: uid,
Full: make(map[int32]int32),
Knapsack: make(map[string]int32),
Gymaction: 0,
Gymrefresh: 0,
Pillar1: &pb.DBPracticePillar{Index: 1, Isunlock: 0, Lv: 1},
Pillar2: &pb.DBPracticePillar{Index: 2, Lv: 1},
Pillar3: &pb.DBPracticePillar{Index: 3, Lv: 1},
Pillarf: &pb.DBPracticePillar{Index: 4, Isunlock: 0, Lv: 1},
Statuers: make([]*pb.DBPracticeStatuer, 0),
Npcstate: 3,
Refresh: configure.Now().Unix(),
}
if err = this.refreshnpc(result); err != nil {
this.module.Errorln(err)
return
}
if err = this.Add(uid, result); err != nil {
this.module.Errorln(err)
return
}
if err = this.module.atlas.CheckActivatePandaAtlasCollect(uid, "100001"); err != nil {
return
}
}
err = nil
return
}
func (this *modelPandata) queryrooms(uids []string) (results []*pb.DBPracticeRoom, err error) {
results = make([]*pb.DBPracticeRoom, 0)
var (
onfound []string
newdata map[string]interface{} = make(map[string]interface{})
)
if onfound, err = this.Gets(uids, &results); err != nil {
this.module.Errorln(err)
return
}
if len(onfound) > 0 {
for _, v := range onfound {
temp := &pb.DBPracticeRoom{
Id: primitive.NewObjectID().Hex(),
Uid: v,
Full: make(map[int32]int32),
Knapsack: make(map[string]int32),
Gymaction: 0,
Gymrefresh: 0,
Pillar1: &pb.DBPracticePillar{Index: 1, Isunlock: 2, Lv: 1},
Pillar2: &pb.DBPracticePillar{Index: 2, Lv: 1},
Pillar3: &pb.DBPracticePillar{Index: 3, Lv: 1},
Pillarf: &pb.DBPracticePillar{Index: 4, Isunlock: 2, Lv: 1},
Statuers: make([]*pb.DBPracticeStatuer, 0),
Npcstate: 3,
Refresh: configure.Now().Unix(),
}
// if err = this.refreshnpc(temp); err != nil {
// this.module.Errorln(err)
// continue
// }
go this.module.atlas.CheckActivatePandaAtlasCollect(v, "100001")
newdata[v] = temp
}
if err = this.Adds(newdata); err != nil {
this.module.Errorln(err)
return
}
}
return
}
//刷新npc
func (this *modelPandata) refreshnpc(room *pb.DBPracticeRoom) (err error) {
var (
npcs []*cfg.GameDispatch_BattleData
wigets []int32
index int32
code pb.ErrorCode
)
if npcs, err = this.module.configure.getDispatchBattle(); err != nil {
return
}
wigets = make([]int32, len(npcs))
for i, v := range npcs {
wigets[i] = v.Weight
}
index = comm.GetRandW(wigets)
room.Currnpc = npcs[index].Id
room.Npcstate = 0
room.Battlenum = 0
if room.Captain, room.Formation, code = this.module.battle.CreateRolesByFormat(npcs[index].MonsterformatId); errdata != nil {
err = fmt.Errorf("CreateRolesByFormat fail:%d", code)
return
}
return
}