go_dreamfactory/sys/configure/structs/Game.PushGiftData.go
2023-08-08 11:44:44 +08:00

71 lines
3.9 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GamePushGiftData struct {
Id int32
Name string
Title string
Resource string
Integral []int32
Condition int32
Lbid int32
Time int32
Rebate int32
Isdayrepeat int32
Force int32
Recharge string
}
const TypeId_GamePushGiftData = -1256129872
func (*GamePushGiftData) GetTypeId() int32 {
return -1256129872
}
func (_v *GamePushGiftData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Title error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Title, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Resource, _ok_ = _buf["resource"].(string); !_ok_ { err = errors.New("resource error"); return } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["integral"].([]interface{}); !_ok_ { err = errors.New("integral error"); return }
_v.Integral = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Integral = append(_v.Integral, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["condition"].(float64); !_ok_ { err = errors.New("condition error"); return }; _v.Condition = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lbid"].(float64); !_ok_ { err = errors.New("lbid error"); return }; _v.Lbid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["time"].(float64); !_ok_ { err = errors.New("time error"); return }; _v.Time = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rebate"].(float64); !_ok_ { err = errors.New("rebate error"); return }; _v.Rebate = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["isdayrepeat"].(float64); !_ok_ { err = errors.New("isdayrepeat error"); return }; _v.Isdayrepeat = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["force"].(float64); !_ok_ { err = errors.New("force error"); return }; _v.Force = int32(_tempNum_) }
{ var _ok_ bool; if _v.Recharge, _ok_ = _buf["recharge"].(string); !_ok_ { err = errors.New("recharge error"); return } }
return
}
func DeserializeGamePushGiftData(_buf map[string]interface{}) (*GamePushGiftData, error) {
v := &GamePushGiftData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}