71 lines
3.9 KiB
Go
71 lines
3.9 KiB
Go
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
package cfg
|
|
|
|
import "errors"
|
|
|
|
type GamePushGiftData struct {
|
|
Id int32
|
|
Name string
|
|
Title string
|
|
Resource string
|
|
Integral []int32
|
|
Condition int32
|
|
Lbid int32
|
|
Time int32
|
|
Rebate int32
|
|
Isdayrepeat int32
|
|
Force int32
|
|
Recharge string
|
|
}
|
|
|
|
const TypeId_GamePushGiftData = -1256129872
|
|
|
|
func (*GamePushGiftData) GetTypeId() int32 {
|
|
return -1256129872
|
|
}
|
|
|
|
func (_v *GamePushGiftData)Deserialize(_buf map[string]interface{}) (err error) {
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
|
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Title error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Title, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
|
{ var _ok_ bool; if _v.Resource, _ok_ = _buf["resource"].(string); !_ok_ { err = errors.New("resource error"); return } }
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["integral"].([]interface{}); !_ok_ { err = errors.New("integral error"); return }
|
|
|
|
_v.Integral = make([]int32, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ int32
|
|
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
|
_v.Integral = append(_v.Integral, _list_v_)
|
|
}
|
|
}
|
|
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["condition"].(float64); !_ok_ { err = errors.New("condition error"); return }; _v.Condition = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lbid"].(float64); !_ok_ { err = errors.New("lbid error"); return }; _v.Lbid = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["time"].(float64); !_ok_ { err = errors.New("time error"); return }; _v.Time = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rebate"].(float64); !_ok_ { err = errors.New("rebate error"); return }; _v.Rebate = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["isdayrepeat"].(float64); !_ok_ { err = errors.New("isdayrepeat error"); return }; _v.Isdayrepeat = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["force"].(float64); !_ok_ { err = errors.New("force error"); return }; _v.Force = int32(_tempNum_) }
|
|
{ var _ok_ bool; if _v.Recharge, _ok_ = _buf["recharge"].(string); !_ok_ { err = errors.New("recharge error"); return } }
|
|
return
|
|
}
|
|
|
|
func DeserializeGamePushGiftData(_buf map[string]interface{}) (*GamePushGiftData, error) {
|
|
v := &GamePushGiftData{}
|
|
if err := v.Deserialize(_buf); err == nil {
|
|
return v, nil
|
|
} else {
|
|
return nil, err
|
|
}
|
|
}
|