48 lines
1.9 KiB
Go
48 lines
1.9 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type GameLinkData struct {
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Id string
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Uistore string
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Scene string
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Des string
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Option int32
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Preid int32
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Presid int32
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}
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const TypeId_GameLinkData = -968027840
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func (*GameLinkData) GetTypeId() int32 {
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return -968027840
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}
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func (_v *GameLinkData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
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{ var _ok_ bool; if _v.Uistore, _ok_ = _buf["uistore"].(string); !_ok_ { err = errors.New("uistore error"); return } }
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{ var _ok_ bool; if _v.Scene, _ok_ = _buf["scene"].(string); !_ok_ { err = errors.New("scene error"); return } }
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{ var _ok_ bool; if _v.Des, _ok_ = _buf["des"].(string); !_ok_ { err = errors.New("des error"); return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["option"].(float64); !_ok_ { err = errors.New("option error"); return }; _v.Option = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["preid"].(float64); !_ok_ { err = errors.New("preid error"); return }; _v.Preid = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["presid"].(float64); !_ok_ { err = errors.New("presid error"); return }; _v.Presid = int32(_tempNum_) }
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return
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}
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func DeserializeGameLinkData(_buf map[string]interface{}) (*GameLinkData, error) {
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v := &GameLinkData{}
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if err := v.Deserialize(_buf); err == nil {
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return v, nil
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} else {
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return nil, err
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}
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}
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