go_dreamfactory/sys/configure/structs/Game.TrollGoodsData.go
2022-10-28 11:55:16 +08:00

54 lines
2.5 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameTrollGoodsData struct {
Id int32
Goodsname string
Goodsfor int32
Goodsinfor string
Goodsicon string
Goodsprice int32
StarMoney int32
Uptext string
Suptext string
Max int32
}
const TypeId_GameTrollGoodsData = 1425823147
func (*GameTrollGoodsData) GetTypeId() int32 {
return 1425823147
}
func (_v *GameTrollGoodsData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; if _v.Goodsname, _ok_ = _buf["goodsname"].(string); !_ok_ { err = errors.New("goodsname error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["goodsfor"].(float64); !_ok_ { err = errors.New("goodsfor error"); return }; _v.Goodsfor = int32(_tempNum_) }
{ var _ok_ bool; if _v.Goodsinfor, _ok_ = _buf["goodsinfor"].(string); !_ok_ { err = errors.New("goodsinfor error"); return } }
{ var _ok_ bool; if _v.Goodsicon, _ok_ = _buf["goodsicon"].(string); !_ok_ { err = errors.New("goodsicon error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["goodsprice"].(float64); !_ok_ { err = errors.New("goodsprice error"); return }; _v.Goodsprice = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star_money"].(float64); !_ok_ { err = errors.New("star_money error"); return }; _v.StarMoney = int32(_tempNum_) }
{ var _ok_ bool; if _v.Uptext, _ok_ = _buf["uptext"].(string); !_ok_ { err = errors.New("uptext error"); return } }
{ var _ok_ bool; if _v.Suptext, _ok_ = _buf["suptext"].(string); !_ok_ { err = errors.New("suptext error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["max"].(float64); !_ok_ { err = errors.New("max error"); return }; _v.Max = int32(_tempNum_) }
return
}
func DeserializeGameTrollGoodsData(_buf map[string]interface{}) (*GameTrollGoodsData, error) {
v := &GameTrollGoodsData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}