go_dreamfactory/sys/configure/serialization/ByteBuf.go
2022-05-31 13:42:54 +08:00

663 lines
18 KiB
Go

package serialization
import (
"errors"
"math"
)
var EmptyBytes []byte
var UnmarshalErr = errors.New("read not enough")
func init() {
EmptyBytes = make([]byte, 0)
}
type ByteBuf struct {
readerIndex int
writerIndex int
capacity int
bytes []byte
}
func NewByteBuf(capacity int) *ByteBuf {
v := &ByteBuf{}
v.bytes = make([]byte, capacity, capacity)
v.readerIndex = 0
v.writerIndex = 0
v.capacity = capacity
return v
}
func WrapByteBuf(bytes []byte) *ByteBuf {
v := &ByteBuf{}
v.bytes = bytes
v.readerIndex = 0
v.writerIndex = len(bytes)
v.capacity = len(bytes)
return v
}
func (buf *ByteBuf) Replace(bytes []byte) {
buf.bytes = bytes
buf.readerIndex = 0
buf.writerIndex = len(bytes)
buf.capacity = len(bytes)
}
func (buf *ByteBuf) Clear() {
buf.readerIndex = 0
buf.writerIndex = 0
}
func (buf *ByteBuf) Size() int {
return buf.writerIndex - buf.readerIndex
}
func (buf *ByteBuf) GetBytes() []byte {
return buf.bytes
}
func (buf *ByteBuf) CopyRemainData() []byte {
size := len(buf.bytes)
if size > 0 {
bs := make([]byte, size, size)
copy(bs, buf.bytes[buf.readerIndex:buf.writerIndex])
return bs
} else {
return EmptyBytes
}
}
func (buf *ByteBuf) CalcNewCap(curSize int, needSize int) int {
curSize *= 2
if curSize < 16 {
curSize = 16
}
for ; curSize < needSize; curSize *= 2 {
}
return curSize
}
func (buf *ByteBuf) EnsureWrite(remain int) {
if buf.writerIndex+remain > buf.capacity {
size := buf.Size()
if size+remain <= buf.capacity {
copy(buf.bytes, buf.bytes[buf.readerIndex:buf.writerIndex])
} else {
buf.capacity = buf.CalcNewCap(buf.capacity, size+remain)
newBytes := make([]byte, buf.capacity, buf.capacity)
copy(newBytes, buf.bytes[buf.readerIndex:buf.writerIndex])
buf.bytes = newBytes
}
buf.writerIndex = size
buf.readerIndex = 0
}
}
func (buf *ByteBuf) ReadBool() (bool, error) {
if buf.readerIndex < buf.writerIndex {
x := buf.bytes[buf.readerIndex] != 0
buf.readerIndex++
return x, nil
} else {
return false, UnmarshalErr
}
}
func (buf *ByteBuf) WriteBool(x bool) {
buf.EnsureWrite(1)
if x {
buf.bytes[buf.writerIndex] = 1
} else {
buf.bytes[buf.writerIndex] = 0
}
buf.writerIndex++
}
func (buf *ByteBuf) ReadByte() (byte, error) {
if buf.readerIndex < buf.writerIndex {
x := buf.bytes[buf.readerIndex]
buf.readerIndex++
return x, nil
} else {
return 0, UnmarshalErr
}
}
func (buf *ByteBuf) WriteByte(x byte) {
buf.EnsureWrite(1)
buf.bytes[buf.writerIndex] = x
buf.writerIndex++
}
func (buf *ByteBuf) ReadShort() (int16, error) {
if buf.readerIndex >= buf.writerIndex {
return 0, UnmarshalErr
}
h := uint32(buf.bytes[buf.readerIndex])
if h < 0x80 {
buf.readerIndex++
return int16(h), nil
} else if h < 0xc0 {
if buf.readerIndex+2 > buf.writerIndex {
return 0, UnmarshalErr
}
x := ((h & 0x3f) << 8) | uint32(buf.bytes[buf.readerIndex+1])
buf.readerIndex += 2
return int16(x), nil
} else if h == 0xff {
if buf.readerIndex+3 > buf.writerIndex {
return 0, UnmarshalErr
}
x := (uint32(buf.bytes[buf.readerIndex+1]) << 8) | uint32(buf.bytes[buf.readerIndex+2])
buf.readerIndex += 3
return int16(x), nil
} else {
return 0, UnmarshalErr
}
}
func (buf *ByteBuf) WriteShort(x int16) {
if x >= 0 {
if x < 0x80 {
buf.EnsureWrite(1)
buf.bytes[buf.writerIndex] = byte(x)
buf.writerIndex++
return
} else if x < 0x4000 {
buf.EnsureWrite(2)
buf.bytes[buf.writerIndex+1] = byte(x)
buf.bytes[buf.writerIndex] = byte((x >> 8) | 0x80)
buf.writerIndex += 2
return
}
}
buf.EnsureWrite(3)
buf.bytes[buf.writerIndex] = 0xff
buf.bytes[buf.writerIndex+2] = byte(x)
buf.bytes[buf.writerIndex+1] = byte(x >> 8)
buf.writerIndex += 3
}
func (buf *ByteBuf) ReadFshort() (int16, error) {
if buf.readerIndex+2 > buf.writerIndex {
return 0, UnmarshalErr
}
x := int(buf.bytes[buf.readerIndex]) | (int(buf.bytes[buf.readerIndex+1]) << 8)
buf.readerIndex += 2
return int16(x), nil
}
func (buf *ByteBuf) WriteFshort(x int16) {
buf.EnsureWrite(2)
buf.bytes[buf.writerIndex] = byte(x)
buf.bytes[buf.writerIndex+1] = byte(x >> 8)
buf.writerIndex += 2
}
func (buf *ByteBuf) ReadInt() (int32, error) {
x, err := buf.ReadUint()
return int32(x), err
}
func (buf *ByteBuf) WriteInt(x int32) {
buf.WriteUint(uint32(x))
}
func (buf *ByteBuf) ReadUint() (uint32, error) {
if buf.readerIndex >= buf.writerIndex {
return 0, UnmarshalErr
}
h := uint32(buf.bytes[buf.readerIndex])
if h < 0x80 {
buf.readerIndex++
return h, nil
} else if h < 0xc0 {
if buf.readerIndex+2 > buf.writerIndex {
return 0, UnmarshalErr
}
x := ((h & 0x3f) << 8) | uint32(buf.bytes[buf.readerIndex+1])
buf.readerIndex += 2
return x, nil
} else if h < 0xe0 {
if buf.readerIndex+3 > buf.writerIndex {
return 0, UnmarshalErr
}
x := ((h & 0x1f) << 16) | (uint32(buf.bytes[buf.readerIndex+1]) << 8) | uint32(buf.bytes[buf.readerIndex+2])
buf.readerIndex += 3
return x, nil
} else if h < 0xf0 {
if buf.readerIndex+4 > buf.writerIndex {
return 0, UnmarshalErr
}
x := ((h & 0x0f) << 24) | (uint32(buf.bytes[buf.readerIndex+1]) << 16) | (uint32(buf.bytes[buf.readerIndex+2]) << 8) | uint32(buf.bytes[buf.readerIndex+3])
buf.readerIndex += 4
return x, nil
} else {
if buf.readerIndex+5 > buf.writerIndex {
return 0, UnmarshalErr
}
x := (uint32(buf.bytes[buf.readerIndex+1]) << 24) | (uint32(buf.bytes[buf.readerIndex+2]) << 16) | (uint32(buf.bytes[buf.readerIndex+3]) << 8) | uint32(buf.bytes[buf.readerIndex+4])
buf.readerIndex += 5
return x, nil
}
}
func (buf *ByteBuf) WriteUint(x uint32) {
if x < 0x80 {
buf.EnsureWrite(1)
buf.bytes[buf.writerIndex] = byte(x)
buf.writerIndex++
} else if x < 0x4000 {
buf.EnsureWrite(2)
buf.bytes[buf.writerIndex+1] = byte(x)
buf.bytes[buf.writerIndex] = byte((x >> 8) | 0x80)
buf.writerIndex += 2
} else if x < 0x200000 {
buf.EnsureWrite(3)
buf.bytes[buf.writerIndex+2] = byte(x)
buf.bytes[buf.writerIndex+1] = byte(x >> 8)
buf.bytes[buf.writerIndex] = byte((x >> 16) | 0xc0)
buf.writerIndex += 3
} else if x < 0x10000000 {
buf.EnsureWrite(4)
buf.bytes[buf.writerIndex+3] = byte(x)
buf.bytes[buf.writerIndex+2] = byte(x >> 8)
buf.bytes[buf.writerIndex+1] = byte(x >> 16)
buf.bytes[buf.writerIndex] = byte((x >> 24) | 0xe0)
buf.writerIndex += 4
} else {
buf.EnsureWrite(5)
buf.bytes[buf.writerIndex] = 0xf0
buf.bytes[buf.writerIndex+4] = byte(x)
buf.bytes[buf.writerIndex+3] = byte(x >> 8)
buf.bytes[buf.writerIndex+2] = byte(x >> 16)
buf.bytes[buf.writerIndex+1] = byte(x >> 24)
buf.writerIndex += 5
}
}
func (buf *ByteBuf) ReadFint() (int32, error) {
if buf.readerIndex+4 > buf.writerIndex {
return 0, UnmarshalErr
}
x := int32(uint(buf.bytes[buf.readerIndex]) | (uint(buf.bytes[buf.readerIndex+1]) << 8) |
(uint(buf.bytes[buf.readerIndex+2]) << 16) | (uint(buf.bytes[buf.readerIndex+3]) << 24))
buf.readerIndex += 4
return x, nil
}
func (buf *ByteBuf) WriteFint(x int32) {
buf.EnsureWrite(4)
buf.bytes[buf.writerIndex] = byte(x)
buf.bytes[buf.writerIndex+1] = byte(x >> 8)
buf.bytes[buf.writerIndex+2] = byte(x >> 16)
buf.bytes[buf.writerIndex+3] = byte(x >> 24)
buf.writerIndex += 4
}
func (buf *ByteBuf) ReadLong() (int64, error) {
x, err := buf.ReadUlong()
return int64(x), err
}
func (buf *ByteBuf) WriteLong(x int64) {
buf.WriteUlong(uint64(x))
}
func (buf *ByteBuf) ReadUlong() (uint64, error) {
if buf.readerIndex >= buf.writerIndex {
return 0, UnmarshalErr
}
h := uint64(buf.bytes[buf.readerIndex])
if h < 0x80 {
buf.readerIndex++
return h, nil
} else if h < 0xc0 {
if buf.readerIndex+2 > buf.writerIndex {
return 0, UnmarshalErr
}
x := ((h & 0x3f) << 8) | uint64(buf.bytes[buf.readerIndex+1])
buf.readerIndex += 2
return x, nil
} else if h < 0xe0 {
if buf.readerIndex+3 > buf.writerIndex {
return 0, UnmarshalErr
}
x := ((h & 0x1f) << 16) | (uint64(buf.bytes[buf.readerIndex+1]) << 8) | uint64(buf.bytes[buf.readerIndex+2])
buf.readerIndex += 3
return x, nil
} else if h < 0xf0 {
if buf.readerIndex+4 > buf.writerIndex {
return 0, UnmarshalErr
}
x := ((h & 0x1f) << 24) | (uint64(buf.bytes[buf.readerIndex+1]) << 16) | (uint64(buf.bytes[buf.readerIndex+2]) << 8) |
uint64(buf.bytes[buf.readerIndex+3])
buf.readerIndex += 4
return x, nil
} else if h < 0xf8 {
if buf.readerIndex+5 > buf.writerIndex {
return 0, UnmarshalErr
}
x := ((h & 0x7) << 32) | (uint64(buf.bytes[buf.readerIndex+1]) << 24) | (uint64(buf.bytes[buf.readerIndex+2]) << 16) |
(uint64(buf.bytes[buf.readerIndex+3]) << 8) | uint64(buf.bytes[buf.readerIndex+4])
buf.readerIndex += 5
return x, nil
} else if h < 0xfc {
if buf.readerIndex+6 > buf.writerIndex {
return 0, UnmarshalErr
}
x := ((h & 0x3) << 40) | (uint64(buf.bytes[buf.readerIndex+1]) << 32) | (uint64(buf.bytes[buf.readerIndex+2]) << 24) |
(uint64(buf.bytes[buf.readerIndex+3]) << 16) | (uint64(buf.bytes[buf.readerIndex+4]) << 8) |
(uint64(buf.bytes[buf.readerIndex+5]))
buf.readerIndex += 6
return x, nil
} else if h < 0xfe {
if buf.readerIndex+7 > buf.writerIndex {
return 0, UnmarshalErr
}
x := ((h & 0x1) << 48) | (uint64(buf.bytes[buf.readerIndex+1]) << 40) | (uint64(buf.bytes[buf.readerIndex+2]) << 32) |
(uint64(buf.bytes[buf.readerIndex+3]) << 24) | (uint64(buf.bytes[buf.readerIndex+4]) << 16) |
(uint64(buf.bytes[buf.readerIndex+5]) << 8) | (uint64(buf.bytes[buf.readerIndex+6]))
buf.readerIndex += 7
return x, nil
} else if h < 0xff {
if buf.readerIndex+8 > buf.writerIndex {
return 0, UnmarshalErr
}
x := (uint64(buf.bytes[buf.readerIndex+1]) << 48) | (uint64(buf.bytes[buf.readerIndex+2]) << 40) |
(uint64(buf.bytes[buf.readerIndex+3]) << 32) | (uint64(buf.bytes[buf.readerIndex+4]) << 24) |
(uint64(buf.bytes[buf.readerIndex+5]) << 16) | (uint64(buf.bytes[buf.readerIndex+6]) << 8) |
(uint64(buf.bytes[buf.readerIndex+7]))
buf.readerIndex += 8
return x, nil
} else {
if buf.readerIndex+9 > buf.writerIndex {
return 0, UnmarshalErr
}
x := (uint64(buf.bytes[buf.readerIndex+1]) << 56) | (uint64(buf.bytes[buf.readerIndex+2]) << 48) |
(uint64(buf.bytes[buf.readerIndex+3]) << 40) | (uint64(buf.bytes[buf.readerIndex+4]) << 32) |
(uint64(buf.bytes[buf.readerIndex+5]) << 24) | (uint64(buf.bytes[buf.readerIndex+6]) << 16) |
(uint64(buf.bytes[buf.readerIndex+7]) << 8) | (uint64(buf.bytes[buf.readerIndex+8]))
buf.readerIndex += 9
return x, nil
}
}
func (buf *ByteBuf) WriteUlong(x uint64) {
if x < 0x80 {
buf.EnsureWrite(1)
buf.bytes[buf.writerIndex] = byte(x)
buf.writerIndex++
} else if x < 0x4000 {
buf.EnsureWrite(2)
buf.bytes[buf.writerIndex+1] = byte(x)
buf.bytes[buf.writerIndex] = byte((x >> 8) | 0x80)
buf.writerIndex += 2
} else if x < 0x200000 {
buf.EnsureWrite(3)
buf.bytes[buf.writerIndex+2] = byte(x)
buf.bytes[buf.writerIndex+1] = byte(x >> 8)
buf.bytes[buf.writerIndex] = byte((x >> 16) | 0xc0)
buf.writerIndex += 3
} else if x < 0x10000000 {
buf.EnsureWrite(4)
buf.bytes[buf.writerIndex+3] = byte(x)
buf.bytes[buf.writerIndex+2] = byte(x >> 8)
buf.bytes[buf.writerIndex+1] = byte(x >> 16)
buf.bytes[buf.writerIndex] = byte((x >> 24) | 0xe0)
buf.writerIndex += 4
} else if x < 0x800000000 {
buf.EnsureWrite(5)
buf.bytes[buf.writerIndex+4] = byte(x)
buf.bytes[buf.writerIndex+3] = byte(x >> 8)
buf.bytes[buf.writerIndex+2] = byte(x >> 16)
buf.bytes[buf.writerIndex+1] = byte(x >> 24)
buf.bytes[buf.writerIndex] = byte((x >> 32) | 0xf0)
buf.writerIndex += 5
} else if x < 0x40000000000 {
buf.EnsureWrite(6)
buf.bytes[buf.writerIndex+5] = byte(x)
buf.bytes[buf.writerIndex+4] = byte(x >> 8)
buf.bytes[buf.writerIndex+3] = byte(x >> 16)
buf.bytes[buf.writerIndex+2] = byte(x >> 24)
buf.bytes[buf.writerIndex+1] = byte(x >> 32)
buf.bytes[buf.writerIndex] = byte((x >> 40) | 0xf8)
buf.writerIndex += 6
} else if x < 0x200000000000 {
buf.EnsureWrite(7)
buf.bytes[buf.writerIndex+6] = byte(x)
buf.bytes[buf.writerIndex+5] = byte(x >> 8)
buf.bytes[buf.writerIndex+4] = byte(x >> 16)
buf.bytes[buf.writerIndex+3] = byte(x >> 24)
buf.bytes[buf.writerIndex+2] = byte(x >> 32)
buf.bytes[buf.writerIndex+1] = byte(x >> 40)
buf.bytes[buf.writerIndex] = byte((x >> 48) | 0xfc)
buf.writerIndex += 7
} else if x < 0x100000000000000 {
buf.EnsureWrite(8)
buf.bytes[buf.writerIndex+7] = byte(x)
buf.bytes[buf.writerIndex+6] = byte(x >> 8)
buf.bytes[buf.writerIndex+5] = byte(x >> 16)
buf.bytes[buf.writerIndex+4] = byte(x >> 24)
buf.bytes[buf.writerIndex+3] = byte(x >> 32)
buf.bytes[buf.writerIndex+2] = byte(x >> 40)
buf.bytes[buf.writerIndex+1] = byte(x >> 48)
buf.bytes[buf.writerIndex] = byte((x >> 56) | 0xfe)
buf.writerIndex += 8
} else {
buf.EnsureWrite(9)
buf.bytes[buf.writerIndex+8] = byte(x)
buf.bytes[buf.writerIndex+7] = byte(x >> 8)
buf.bytes[buf.writerIndex+6] = byte(x >> 16)
buf.bytes[buf.writerIndex+5] = byte(x >> 24)
buf.bytes[buf.writerIndex+4] = byte(x >> 32)
buf.bytes[buf.writerIndex+3] = byte(x >> 40)
buf.bytes[buf.writerIndex+2] = byte(x >> 48)
buf.bytes[buf.writerIndex+1] = byte(x >> 56)
buf.bytes[buf.writerIndex] = 0xff
buf.writerIndex += 9
}
}
func (buf *ByteBuf) ReadFlong() (int64, error) {
if buf.readerIndex+8 > buf.writerIndex {
return 0, UnmarshalErr
}
x := (uint64(buf.bytes[buf.readerIndex+7]) << 56) | (uint64(buf.bytes[buf.readerIndex+6]) << 48) |
(uint64(buf.bytes[buf.readerIndex+5]) << 40) | (uint64(buf.bytes[buf.readerIndex+4]) << 32) |
(uint64(buf.bytes[buf.readerIndex+3]) << 24) | (uint64(buf.bytes[buf.readerIndex+2]) << 16) |
(uint64(buf.bytes[buf.readerIndex+1]) << 8) | (uint64(buf.bytes[buf.readerIndex]))
buf.readerIndex += 8
return int64(x), nil
}
func (buf *ByteBuf) WriteFlong(x int64) {
buf.EnsureWrite(8)
buf.bytes[buf.writerIndex] = byte(x)
buf.bytes[buf.writerIndex+1] = byte(x >> 8)
buf.bytes[buf.writerIndex+2] = byte(x >> 16)
buf.bytes[buf.writerIndex+3] = byte(x >> 24)
buf.bytes[buf.writerIndex+4] = byte(x >> 32)
buf.bytes[buf.writerIndex+5] = byte(x >> 40)
buf.bytes[buf.writerIndex+6] = byte(x >> 48)
buf.bytes[buf.writerIndex+7] = byte(x >> 56)
buf.writerIndex += 8
}
func (buf *ByteBuf) ReadFloat() (float32, error) {
if x, err := buf.ReadFint(); err == nil {
return math.Float32frombits(uint32(x)), nil
} else {
return 0, err
}
}
func (buf *ByteBuf) WriteFloat(x float32) {
buf.WriteFint(int32(math.Float32bits(x)))
}
func (buf *ByteBuf) ReadDouble() (float64, error) {
if x, err := buf.ReadFlong(); err == nil {
return math.Float64frombits(uint64(x)), nil
} else {
return 0, err
}
}
func (buf *ByteBuf) WriteDouble(x float64) {
buf.WriteFlong(int64(math.Float64bits(x)))
}
func (buf *ByteBuf) ReadSize() (int, error) {
x, err := buf.ReadUint()
return int(x), err
}
func (buf *ByteBuf) WriteSize(x int) {
buf.WriteUint(uint32(x))
}
// marshal int
// n -> (n << 1) ^ (n >> 31)
// Read
// (x >>> 1) ^ ((x << 31) >> 31)
// (x >>> 1) ^ -(n&1)
func (buf *ByteBuf) ReadSint() (int32, error) {
if x, err := buf.ReadUint(); err == nil {
return int32((x >> 1) ^ ((x & 1) << 31)), nil
} else {
return 0, err
}
}
func (buf *ByteBuf) WriteSint(x int32) {
buf.WriteUint((uint32(x) << 1) ^ (uint32(x) >> 31))
}
// marshal long
// n -> (n << 1) ^ (n >> 63)
// Read
// (x >>> 1) ^((x << 63) >> 63)
// (x >>> 1) ^ -(n&1L)
func (buf *ByteBuf) ReadSlong() (int64, error) {
if x, err := buf.ReadUlong(); err == nil {
return int64((x >> 1) ^ ((x & 1) << 63)), nil
} else {
return 0, err
}
}
func (buf *ByteBuf) WriteSlong(x int64) {
buf.WriteUlong((uint64(x) << 1) ^ (uint64(x) >> 31))
}
func (buf *ByteBuf) WriteString(x string) {
bs := []byte(x)
buf.WriteSize(len(bs))
buf.WriteBytesWithoutSize(bs)
}
func (buf *ByteBuf) ReadString() (string, error) {
if size, err := buf.ReadSize(); err == nil {
if buf.readerIndex+size > buf.writerIndex {
return "", UnmarshalErr
}
s := string(buf.bytes[buf.readerIndex : buf.readerIndex+size])
buf.readerIndex += size
return s, nil
} else {
return "", err
}
}
func (buf *ByteBuf) ReadBytes() ([]byte, error) {
if size, err := buf.ReadSize(); err == nil {
if size == 0 {
return EmptyBytes, nil
} else if buf.readerIndex+size > buf.writerIndex {
return nil, UnmarshalErr
} else {
bs := make([]byte, size)
copy(bs, buf.bytes[buf.readerIndex:buf.readerIndex+size])
buf.readerIndex += size
return bs, nil
}
} else {
return nil, err
}
}
func (buf *ByteBuf) WriteBytes(x []byte) {
size := len(x)
buf.WriteSize(size)
if size > 0 {
buf.EnsureWrite(size)
copy(buf.bytes[buf.writerIndex:], x)
buf.writerIndex += size
}
}
func (buf *ByteBuf) WriteBytesWithSize(x []byte) {
buf.WriteBytes(x)
}
func (buf *ByteBuf) WriteBytesWithoutSize(x []byte) {
size := len(x)
buf.EnsureWrite(size)
copy(buf.bytes[buf.writerIndex:], x)
buf.writerIndex += size
}
func (buf *ByteBuf) ReadVector2() (Vector2, error) {
if x, err := buf.ReadFloat(); err == nil {
if y, err2 := buf.ReadFloat(); err2 == nil {
return Vector2{X: x, Y: y}, nil
}
}
return Vector2{}, UnmarshalErr
}
func (buf *ByteBuf) WriteVector2(x Vector2) {
buf.WriteFloat(x.X)
buf.WriteFloat(x.Y)
}
func (buf *ByteBuf) ReadVector3() (Vector3, error) {
if x, err := buf.ReadFloat(); err == nil {
if y, err2 := buf.ReadFloat(); err2 == nil {
if z, err3 := buf.ReadFloat(); err3 == nil {
return Vector3{X: x, Y: y, Z: z}, nil
}
}
}
return Vector3{}, UnmarshalErr
}
func (buf *ByteBuf) WriteVector3(x Vector3) {
buf.WriteFloat(x.X)
buf.WriteFloat(x.Y)
buf.WriteFloat(x.Z)
}
func (buf *ByteBuf) ReadVector4() (Vector4, error) {
if x, err := buf.ReadFloat(); err == nil {
if y, err2 := buf.ReadFloat(); err2 == nil {
if z, err3 := buf.ReadFloat(); err3 == nil {
if w, err4 := buf.ReadFloat(); err4 == nil {
return Vector4{X: x, Y: y, Z: z, W: w}, nil
}
}
}
}
return Vector4{}, UnmarshalErr
}
func (buf *ByteBuf) WriteVector4(x Vector4) {
buf.WriteFloat(x.X)
buf.WriteFloat(x.Y)
buf.WriteFloat(x.Z)
buf.WriteFloat(x.W)
}