go_dreamfactory/modules/caravan/comp_configure.go
2023-07-04 18:21:00 +08:00

243 lines
6.7 KiB
Go

package caravan
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/modules"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"sync"
)
var moduleName = "caravan"
const (
game_caravan = "game_caravancity.json"
game_caravan_lv = "game_caravanlv.json"
game_caravan_reward = "game_caravanreward.json"
game_caravan_thing = "game_caravanthing.json"
game_caravan_event = "game_caravanevent.json"
game_caravan_rank = "game_caravanrank.json"
)
///配置管理基础组件
type configureComp struct {
modules.MCompConfigure
module *Caravan
lock sync.RWMutex
event map[int32][]*cfg.GameCaravanEventData
}
//组件初始化接口
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*Caravan)
this.LoadConfigure(game_caravan, cfg.NewGameCaravanCity)
this.LoadConfigure(game_caravan_lv, cfg.NewGameCaravanLv)
this.LoadConfigure(game_caravan_reward, cfg.NewGameCaravanReward)
this.LoadConfigure(game_caravan_thing, cfg.NewGameCaravanThing)
this.LoadConfigure(game_caravan_event, cfg.NewGameCaravanEvent)
this.LoadConfigure(game_caravan_rank, cfg.NewGameCaravanRank)
configure.RegisterConfigure(game_caravan_event, cfg.NewGameCaravanRank, func() {
this.lock.Lock()
if v, err := this.GetConfigure(game_caravan_event); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
this.event = make(map[int32][]*cfg.GameCaravanEventData, 0)
for _, v := range v.(*cfg.GameCaravanEvent).GetDataList() {
this.event[v.Eventgroup] = append(this.event[v.Eventgroup], v)
}
}
this.lock.Unlock()
})
return
}
//加载多个配置文件
func (this *configureComp) LoadMultiConfigure(confs map[string]interface{}) (err error) {
for k, v := range confs {
err = configure.RegisterConfigure(k, v, nil)
if err != nil {
log.Errorf("配置文件:%s解析失败!", k)
break
}
}
return
}
//读取配置数据
func (this *configureComp) GetConfigure(name string) (v interface{}, err error) {
return configure.GetConfigure(name)
}
// 获取列车货物信息
func (this *configureComp) GetCaravanCity(cityId int32) (data *cfg.GameCaravanCityData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_caravan); err == nil {
if configure, ok := v.(*cfg.GameCaravanCity); ok {
if data = configure.Get(cityId); data == nil {
err = comm.NewNotFoundConfErr(moduleName, game_caravan, cityId)
this.module.Errorln(err)
}
return
}
}
err = comm.NewNotFoundConfErr(moduleName, game_caravan, cityId)
return
}
// 获取货物基本信息
func (this *configureComp) GetCaravanLv(lv int32) (data *cfg.GameCaravanLvData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_caravan_lv); err == nil {
if configure, ok := v.(*cfg.GameCaravanLv); ok {
if data = configure.Get(lv); data == nil {
err = comm.NewNotFoundConfErr(moduleName, game_caravan_lv, lv)
this.module.Errorln(err)
}
return
}
}
err = comm.NewNotFoundConfErr(moduleName, game_caravan_lv, lv)
return
}
func (this *configureComp) GetCaravanGoods(itemId string) (data *cfg.GameCaravanThingData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_caravan_thing); err == nil {
if configure, ok := v.(*cfg.GameCaravanThing); ok {
if data = configure.Get(itemId); data == nil {
err = comm.NewNotFoundConfErr(moduleName, game_caravan_thing, itemId)
this.module.Errorln(err)
}
return
}
}
err = comm.NewNotFoundConfErr(moduleName, game_caravan_thing, itemId)
return
}
func (this *configureComp) GetAllCaravanCity() (data []*cfg.GameCaravanCityData) {
if v, err := this.GetConfigure(game_caravan); err == nil {
if configure, ok := v.(*cfg.GameCaravanCity); ok {
for _, v := range configure.GetDataList() {
data = append(data, v)
}
return
}
} else {
log.Errorf("get GetAllCaravanCity conf err:%v", err)
}
return
}
func (this *configureComp) GetAllCaravanItem() (data []*cfg.GameCaravanThingData) {
if v, err := this.GetConfigure(game_caravan_thing); err == nil {
if configure, ok := v.(*cfg.GameCaravanThing); ok {
for _, v := range configure.GetDataList() {
data = append(data, v)
}
return
}
} else {
log.Errorf("get GetAllCaravanItem conf err:%v", err)
}
return
}
// 获取随机事件
func (this *configureComp) GetCaravanEventByGroup(eventgroup int32) (data []*cfg.GameCaravanEventData, err error) {
var (
ok bool
)
if data, ok = this.event[eventgroup]; !ok {
err = comm.NewNotFoundConfErr(moduleName, game_caravan_event, eventgroup)
}
return
}
// 初始城市取配置表第一条数据
func (this *configureComp) GetCaravanInitCity() (initcity int32) {
if v, err := this.GetConfigure(game_caravan); err == nil {
if configure, ok := v.(*cfg.GameCaravanCity); ok {
for _, v := range configure.GetDataList() {
return v.Id
}
}
} else {
log.Errorf("get GetCaravanInitCity conf err:%v", err)
}
return
}
// 获取商店刷新时间
func (this *configureComp) GetCityRefreshTime() int32 {
if v, err := this.GetConfigure(game_caravan); err == nil {
if configure, ok := v.(*cfg.GameCaravanCity); ok {
for _, v := range configure.GetDataList() {
return v.Checktime
}
}
} else {
log.Errorf("get GetCaravanInitCity conf err:%v", err)
}
return 0
}
// 赛季结束获得奖励
func (this *configureComp) GetCaravanReward() (reward []*cfg.GameCaravanRewardData) {
if v, err := this.GetConfigure(game_caravan_reward); err == nil {
if configure, ok := v.(*cfg.GameCaravanReward); ok {
reward = configure.GetDataList()
}
} else {
log.Errorf("get GetCaravanInitCity conf err:%v", err)
}
return
}
func (this *configureComp) GetCaravanRank(index int32) (reward *cfg.GameCaravanRankData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_caravan_rank); err == nil {
if configure, ok := v.(*cfg.GameCaravanRank); ok {
if reward = configure.Get(index); reward == nil {
err = comm.NewNotFoundConfErr(moduleName, game_caravan_rank, index)
this.module.Errorln(err)
}
return
}
}
err = comm.NewNotFoundConfErr(moduleName, game_caravan_rank, index)
return
}
func (this *configureComp) GetCaravanEventById(id int32) (data *cfg.GameCaravanEventData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_caravan_event); err == nil {
if configure, ok := v.(*cfg.GameCaravanEvent); ok {
if data = configure.Get(id); data == nil {
err = comm.NewNotFoundConfErr(moduleName, game_caravan_event, id)
this.module.Errorln(err)
}
return
}
}
err = comm.NewNotFoundConfErr(moduleName, game_caravan_event, id)
return
}