go_dreamfactory/modules/guildgve/api_challengefinish.go
2023-11-13 17:20:35 +08:00

213 lines
5.9 KiB
Go

package guildgve
import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"time"
)
// 参数校验
func (this *apiComp) ChallengeFinishCheck(session comm.IUserSession, req *pb.GuildGveChallengeFinishReq) (errdata *pb.ErrorData) {
return
}
// 获取工会boos战信息
func (this *apiComp) ChallengeFinish(session comm.IUserSession, req *pb.GuildGveChallengeFinishReq) (errdata *pb.ErrorData) {
var (
user *pb.DBUser
conf *cfg.GameGuildBossData
member *pb.DBGuildMember
score *cfg.GameGuildBossScoreData
info *pb.DBGuildGve
prop []*cfg.Gameatn
award []*pb.UserAssets
hp int32
ok bool
err error
)
if errdata = this.ChallengeFinishCheck(session, req); errdata != nil {
return
}
if conf, err = this.module.configure.getguildbossByid(req.Boosid); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
if errdata, _ = this.module.battle.CheckBattleReport(session, req.Report); errdata != nil {
return
}
if score, err = this.module.configure.getguildbossscore(conf.Group, req.Report.Harm); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
if member, err = this.module.modelGuildMember.getGuildMember(req.Guildid, session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
for _, v := range req.Report.Info.Redflist[0].Team {
if v.Oid != "" {
member.Useheros = append(member.Useheros, v.Oid)
}
}
// if member.Boosticket <= 0 {
// errdata = &pb.ErrorData{
// Code: pb.ErrorCode_ReqParameterError,
// Title: pb.ErrorCode_ReqParameterError.ToString(),
// Message: fmt.Sprintf("Boosticket is %d", member.Boosticket),
// }
// return
// }
if user, err = this.module.ModuleUser.GetUser(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
lock, _ := this.module.modelGuildGve.userlock(req.Guildid)
err = lock.Lock()
if err != nil {
this.module.Error("公会战分布式锁 err!", log.Field{Key: "Unionid", Value: req.Guildid}, log.Field{Key: "err", Value: err.Error()})
return
}
defer lock.Unlock()
if info, err = this.module.modelGuildGve.getGuildGve(req.Guildid); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
for _, v := range info.Boos {
if v.Boosid == req.Boosid {
if v.Hp > 0 {
ok = true
v.Hp -= score.Hp
record := &pb.DBGveRecord{
User: &pb.DBSimpleUser{
Uid: session.GetUserId(),
Nickname: user.Name,
Skin: user.CurSkin,
Sex: user.Gender,
Lv: user.Lv,
},
Formation: make([]*pb.DBSimpleHero, 0),
Time: configure.Now().Unix(),
FightId: req.Report.Info.Id,
FightTime: req.Report.Costtime,
Rating: score.Id,
Harm: req.Report.Harm,
}
member.Record[req.Boosid] = record
go this.module.modelbattlerank.updateRank(req.Boosid, req.Report.Harm, record.User.Uid)
for i, v := range req.Report.Info.Redflist[0].Team {
if int32(i) == req.Report.Info.Redflist[0].Leadpos && v.Oid != "" {
record.CaptainHeroId = v.HeroID
}
if v.Oid != "" {
record.Formation = append(record.Formation, &pb.DBSimpleHero{
HeroId: v.HeroID,
Star: v.Star,
Level: v.Lv,
})
}
}
v.Record = append(v.Record, record)
go this.module.modelGuildGve.booshpchangepush(req.Guildid, info)
if v.Hp <= 0 {
v.Hp = 0
info.Kills++
if info.Fire == v.Boosid {
info.Fire = 0
}
info.Lastkilltime = configure.Now().Unix()
this.module.modelRank.updateRank(info)
go this.module.modelGuildGve.booskill(req.Guildid, req.Boosid, info)
}
hp = v.Hp
}
break
}
}
if ok {
member.Boosticket--
this.module.modelGuildMember.updateGuildMember(member)
user, err := this.module.ModuleUser.GetUser(session.GetUserId())
if err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if prop = this.module.ModuleTools.GetGroupDataByLottery(score.Drop, user.Vip, user.Lv); len(prop) == 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: fmt.Sprintf("掉落组未找到:%d", score.Drop),
}
return
}
if errdata = this.module.DispenseRes(session, prop, true); errdata != nil {
return
}
award = make([]*pb.UserAssets, 0)
for _, v := range prop {
award = append(award, &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
})
}
if err = this.module.modelGuildGve.updateGuildGve(info); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
}
//写入战斗记录
go this.module.battlerecord.WrietBattleRecord(session.GetUserId(), req.Report, time.Now().Add(time.Hour*24*8).Unix())
session.SendMsg(string(this.module.GetType()), "challengefinish", &pb.GuildGveChallengeFinishResp{
Guildid: req.Guildid,
Boosid: req.Boosid,
Hp: hp,
Efficient: ok,
Award: award,
Score: score.Id,
Boosticket: member.Boosticket,
})
go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
this.module.WriteUserLog(session.GetUserId(), "GuildGveChallengeFinishReq", award)
})
return
}