go_dreamfactory/modules/mail/module.go

70 lines
1.6 KiB
Go

package mail
import (
"go_dreamfactory/comm"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
"go_dreamfactory/lego/core"
)
/*
模块名:Mail
描述:邮件系统模块
开发:梅雄风
*/
func NewModule() core.IModule {
m := new(Mail)
return m
}
type Mail struct {
modules.ModuleBase
api *apiComp
modelMail *modelMail
configure_comp *Configure_Comp
}
func (this *Mail) GetType() core.M_Modules {
return comm.ModuleMail
}
func (this *Mail) OnInstallComp() {
this.ModuleBase.OnInstallComp()
this.api = this.RegisterComp(new(apiComp)).(*apiComp)
this.modelMail = this.RegisterComp(new(modelMail)).(*modelMail)
this.configure_comp = this.RegisterComp(new(Configure_Comp)).(*Configure_Comp)
}
// mail := &pb.DBMailData{
// ObjId: primitive.NewObjectID().Hex(),
// Uid: uId,
// Title: "系统邮件",
// Contex: "恭喜获得专属礼包一份",
// CreateTime: uint64(time.Now().Unix()),
// DueTime: uint64(time.Now().Unix()) + 30*24*3600, // 30天需要走配置文件
// Check: false,
// Reward: false,
// }
func (this *Mail) CreateNewMail(session comm.IUserSession, mail *pb.DBMailData) bool {
if mail == nil {
return false
}
err := this.modelMail.MailInsertUserMail(mail)
if err != nil {
this.Errorf("create mail failed :%v", err)
return false
}
// 通知玩家
this.AddNewMailPush(session, mail)
return true
}
// 获得新邮件 推送给玩家
func (this *Mail) AddNewMailPush(session comm.IUserSession, mail *pb.DBMailData) {
session.SendMsg(string(this.GetType()), "getnewmail", &pb.MailGetNewMailPush{Mail: mail})
return
}