60 lines
3.4 KiB
Go
60 lines
3.4 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type GameTDMonsterAppearData struct {
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Subwave int32
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Wave int32
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Monsternum int32
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Subwavetime int32
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Stagetype int32
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Stageid int32
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Monsterid int32
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Isboss int32
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Trigger int32
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Triggerval int32
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Subtriggerval int32
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Hpgrow float32
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Atkgrow float32
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}
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const TypeId_GameTDMonsterAppearData = 44623341
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func (*GameTDMonsterAppearData) GetTypeId() int32 {
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return 44623341
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}
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func (_v *GameTDMonsterAppearData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["subwave"].(float64); !_ok_ { err = errors.New("subwave error"); return }; _v.Subwave = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["wave"].(float64); !_ok_ { err = errors.New("wave error"); return }; _v.Wave = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["monsternum"].(float64); !_ok_ { err = errors.New("monsternum error"); return }; _v.Monsternum = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["subwavetime"].(float64); !_ok_ { err = errors.New("subwavetime error"); return }; _v.Subwavetime = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["stagetype"].(float64); !_ok_ { err = errors.New("stagetype error"); return }; _v.Stagetype = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["stageid"].(float64); !_ok_ { err = errors.New("stageid error"); return }; _v.Stageid = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["monsterid"].(float64); !_ok_ { err = errors.New("monsterid error"); return }; _v.Monsterid = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["isboss"].(float64); !_ok_ { err = errors.New("isboss error"); return }; _v.Isboss = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["trigger"].(float64); !_ok_ { err = errors.New("trigger error"); return }; _v.Trigger = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["triggerval"].(float64); !_ok_ { err = errors.New("triggerval error"); return }; _v.Triggerval = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["subtriggerval"].(float64); !_ok_ { err = errors.New("subtriggerval error"); return }; _v.Subtriggerval = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hpgrow"].(float64); !_ok_ { err = errors.New("hpgrow error"); return }; _v.Hpgrow = float32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["atkgrow"].(float64); !_ok_ { err = errors.New("atkgrow error"); return }; _v.Atkgrow = float32(_tempNum_) }
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return
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}
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func DeserializeGameTDMonsterAppearData(_buf map[string]interface{}) (*GameTDMonsterAppearData, error) {
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v := &GameTDMonsterAppearData{}
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if err := v.Deserialize(_buf); err == nil {
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return v, nil
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} else {
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return nil, err
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}
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}
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