49 lines
1.0 KiB
Go
49 lines
1.0 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type Game_atn struct {
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A string //资源类型
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T string //资源名称
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N int32 //数量
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}
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func (Game_atn) GetTypeId() int {
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return -1770297697
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}
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func NewGame_atn(_buf map[string]interface{}) (_v *Game_atn, err error) {
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_v = &Game_atn{}
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{
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var _ok_ bool
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if _v.A, _ok_ = _buf["a"].(string); !_ok_ {
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err = errors.New("a error")
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return
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}
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}
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{
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var _ok_ bool
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if _v.T, _ok_ = _buf["t"].(string); !_ok_ {
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err = errors.New("t error")
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return
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}
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}
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{
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var _ok_ bool
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var _tempNum_ float64
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if _tempNum_, _ok_ = _buf["n"].(float64); !_ok_ {
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err = errors.New("n error")
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return
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}
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_v.N = int32(_tempNum_)
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}
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return
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}
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