go_dreamfactory/modules/arena/modelarena.go
2023-06-28 17:35:46 +08:00

473 lines
13 KiB
Go

package arena
import (
"context"
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/lego/sys/mgo"
"go_dreamfactory/lego/utils/container/id"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"go_dreamfactory/sys/db"
"math"
"math/rand"
"time"
"go.mongodb.org/mongo-driver/bson"
"go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/mongo/options"
"go.mongodb.org/mongo-driver/x/bsonx"
)
// /竞技场 数据组件
type modelArena struct {
modules.MCompModel
module *Arena
}
// 组件初始化接口
func (this *modelArena) Init(service core.IService, module core.IModule, comp core.IModuleComp, opt core.IModuleOptions) (err error) {
this.TableName = comm.TableArena
this.MCompModel.Init(service, module, comp, opt)
this.module = module.(*Arena)
//创建uid索引
if _, err = this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
Keys: bsonx.Doc{
{Key: "uid", Value: bsonx.Int32(1)},
},
}); err != nil {
return
}
_, err = this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
Keys: bson.M{"loc": "2dsphere"},
})
return
}
// 查询用户装备数据
func (this *modelArena) queryPlayerInfo(uId string) (result *pb.DBArenaUser, err error) {
result = &pb.DBArenaUser{}
if err = this.Get(uId, result); err != nil && err != mgo.MongodbNil {
this.module.Errorln(err)
return
}
return
}
// 查询用户装备数据
func (this *modelArena) queryPlayers(uIds []string) (result []*pb.DBArenaUser, err error) {
result = make([]*pb.DBArenaUser, 0)
if _, err = this.Gets(uIds, &result); err != nil && err != mgo.MongodbNil {
this.module.Errorln(err)
return
}
return
}
// 查询用户装备数据
func (this *modelArena) queryArenaPlayer(uId string) (result *pb.ArenaPlayer, err error) {
temp := &pb.DBArenaUser{}
if err = this.Get(uId, temp); err != nil {
this.module.Errorln(err)
return
}
result = &pb.ArenaPlayer{
Uid: temp.Uid,
Name: temp.Name,
Avatar: temp.Avatar,
Lv: temp.Lv,
Dan: temp.Dan,
Integral: temp.Integral,
Defend: temp.Defend,
Isai: false,
}
return
}
// 查询用户英雄数据
func (this *modelArena) queryUserHeros(uid string, heroids []string) (results []*pb.DBHero, err error) {
var (
model *db.DBModel
)
if model, err = this.module.GetDBModelByUid(uid, comm.TableHero); err != nil {
this.module.Errorln(err)
return
}
results = make([]*pb.DBHero, 0)
if err = model.GetListObjs(uid, heroids, &results); err != nil {
this.module.Errorln(err)
return
}
return
}
// /保存用户竞技场信息
func (this *modelArena) updateArenaUserInfo(info *pb.DBArenaUser) (err error) {
var (
dan int32
)
if dan, err = this.computedan(info.Integral); err != nil {
return
}
info.Dan = dan
this.Change(info.Uid, map[string]interface{}{
"integral": info.Integral,
"dan": dan,
"rank": info.Rank,
// "ticket": info.Ticket,
"buynum": info.Buynum,
"lastrtickettime": info.Lastrtickettime,
"attack": info.Attack,
"defend": info.Defend,
"streak": info.Streak,
"record": info.Record,
"attackwinuum": info.Attackwinuum,
"attacktotaluum": info.Attacktotaluum,
"defendwinuum": info.Defendwinuum,
"defendtotaluum": info.Defendtotaluum,
"loc": []float64{float64(dan), float64(rand.Int31n(100)) / 1000.0},
"isdef": info.Isdef,
"name": info.Name,
"avatar": info.Avatar,
"lv": info.Lv,
})
return
}
func (this *modelArena) modifyIntegral(uid string, integral int32) (err error) {
var (
dan int32
player *pb.ArenaPlayer
)
if dan, err = this.computedan(integral); err != nil {
return
}
player = &pb.ArenaPlayer{Uid: uid, Integral: integral}
if err = this.module.modelRank.updateArenaRank(player); err != nil {
this.module.Errorln(err)
return
}
this.Change(uid, map[string]interface{}{
"integral": integral,
"dan": dan,
"rank": player.Rank,
})
return
}
func (this *modelArena) computedan(integral int32) (dan int32, err error) {
var (
active *cfg.GameArenaActiveRewardData
)
if active, err = this.module.configure.getActiveReward(integral); err != nil {
this.module.Errorln(err)
return
}
dan = active.LvId
return
}
//获取目标去陪数据
// func (this *modelArena) matchePlayer(integral int32) (results []*pb.DBArenaUser, err error) {
// var (
// cursor *mongo.Cursor
// )
// project := bson.M{"$project": bson.M{
// "diff": bson.M{
// "$abs": bson.M{"$subtract": bson.A{integral, "$start"}},
// },
// }}
// if cursor, err = this.DBModel.DB.Aggregate(comm.TableArena, bson.A{project}); err != nil {
// this.module.Errorln(err)
// return
// } else {
// for cursor.Next(context.Background()) {
// temp := &pb.DBArenaUser{}
// if err = cursor.Decode(temp); err != nil {
// this.module.Errorln(err)
// return
// }
// }
// }
// return
// }
// 匹配机器人
func (this *modelArena) matcheAI(dan, num int32) (results []*pb.ArenaPlayer, err error) {
var (
active *cfg.GameArenaActiveRewardData
ais []*cfg.GameArenaRobotData
formats []*cfg.GameMonsterFormatData
// monst *cfg.GameMonsterData
rank []int32
targets []int32
)
if active, err = this.module.configure.getActiveRewardById(dan); err != nil {
this.module.Errorln(err)
return
}
if ais, err = this.module.configure.getArenaRobot(dan); err != nil {
this.module.Errorln(err)
return
}
rank = make([]int32, len(ais))
for i, v := range ais {
rank[i] = v.Weight
}
targets = make([]int32, num)
for i := 0; i < int(num); i++ {
index := comm.GetRandW(rank)
targets[i] = index
}
results = make([]*pb.ArenaPlayer, num)
for i, v := range targets {
aiconf := ais[v]
if formats, err = this.module.configure.getMonsterFormat(aiconf.MonsterformatId); err != nil {
this.module.Errorln(err)
return
}
results[i] = &pb.ArenaPlayer{
Uid: fmt.Sprintf("ai_%s", id.NewXId()),
Name: this.randUserName(),
Avatar: fmt.Sprintf("tx_js_3300%d", rand.Int31n(3)+3),
Lv: rand.Int31n(10) + 10,
Dan: dan,
Integral: int32(rand.Intn(int(active.ScoreUp)-int(active.ScoreLow))) + active.ScoreLow,
Isai: true,
Mformatid: aiconf.MonsterformatId,
Defend: &pb.DBPlayerBattleFormt{
Leadpos: 0,
Formt: make([]*pb.DBHero, len(formats)),
},
}
for i1, v1 := range formats {
if v1 == nil {
results[i].Defend.Formt[i1] = nil
} else {
if v1.CaptainId == 1 {
results[i].Defend.Leadpos = int32(i1)
}
// if monst, err = this.module.configure.getMonster(v1.Monster); err != nil {
// this.module.Errorln(err)
// }
hero := &pb.DBHero{}
if hero = this.module.ModuleHero.CreateMonster(fmt.Sprintf("%d", v1.Heroid), v1.Star, v1.Lv); hero == nil {
err = fmt.Errorf("CreateMonster 失败")
return
}
hero.Property[comm.Hp] = int32(float32(hero.Property[comm.Hp]) * v1.Hppro)
hero.Property[comm.Atk] = int32(float32(hero.Property[comm.Atk]) * v1.Atkpro)
hero.Property[comm.Def] = int32(float32(hero.Property[comm.Def]) * v1.Defpro)
hero.Suits = make([]*pb.DB_EquipmentSuit, 0)
for _, v := range v1.Equip {
hero.Suits = append(hero.Suits, &pb.DB_EquipmentSuit{
Suitid: v,
Effect: true,
})
}
results[i].Defend.Formt[i1] = hero
}
}
}
return
}
// 获取目标去陪数据
func (this *modelArena) matchePlayer(uid string, dan, num int32) (results []*pb.ArenaPlayer, err error) {
var (
cursor *mongo.Cursor
)
results = make([]*pb.ArenaPlayer, 0)
port := []float64{float64(dan), float64(rand.Int31n(100)) / 1000.0}
if cursor, err = this.DBModel.DB.Find(comm.TableArena, bson.M{
"isdef": true,
"uid": bson.M{"$ne": uid},
"dan": dan,
"loc": bson.M{
"$near": bson.M{
"$geometry": bson.M{"type": "Point", "coordinates": port},
"$maxDistance": 100000,
},
},
}, options.Find().SetSkip(0).SetLimit(int64(num))); err != nil {
this.module.Errorln(err)
return
} else {
for cursor.Next(context.Background()) {
temp := &pb.DBArenaUser{}
if err = cursor.Decode(temp); err != nil {
this.module.Errorln(err)
return
}
results = append(results, &pb.ArenaPlayer{
Uid: temp.Uid,
Name: temp.Name,
Avatar: temp.Avatar,
Lv: temp.Lv,
Dan: temp.Dan,
Integral: temp.Integral,
Defend: temp.Defend,
})
}
}
return
}
// 随机用户名
func (this *modelArena) randUserName() string {
var s = []byte("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890!@#$%^&*")
r := rand.New(rand.NewSource(configure.Now().UnixNano() + rand.Int63n(10000)))
result := []byte("DWA_")
for i, v := range r.Perm(len(s)) {
result = append(result, s[v])
if i == 3 {
break
}
}
return string(result)
}
func (this *modelArena) getAI(mformatId int32) (ai *pb.ArenaPlayer, err error) {
var (
formats []*cfg.GameMonsterFormatData
// monst *cfg.GameMonsterData
)
if formats, err = this.module.configure.getMonsterFormat(mformatId); err != nil {
this.module.Errorln(err)
return
}
ai = &pb.ArenaPlayer{
Name: this.randUserName(),
Isai: true,
Mformatid: mformatId,
Defend: &pb.DBPlayerBattleFormt{
Leadpos: 0,
Formt: make([]*pb.DBHero, len(formats)),
},
}
for i1, v1 := range formats {
if v1 == nil {
ai.Defend.Formt[i1] = nil
} else {
// if monst, err = this.module.configure.getMonster(v1.Monster); err != nil {
// this.module.Errorln(err)
// }
hero := &pb.DBHero{}
if hero = this.module.ModuleHero.CreateMonster(fmt.Sprintf("%d", v1.Heroid), v1.Star, v1.Lv); hero == nil {
err = fmt.Errorf("CreateMonster 失败")
return
}
hero.Property[comm.Hp] = int32(float32(hero.Property[comm.Hp]) * v1.Hppro)
hero.Property[comm.Atk] = int32(float32(hero.Property[comm.Atk]) * v1.Atkpro)
hero.Property[comm.Def] = int32(float32(hero.Property[comm.Def]) * v1.Defpro)
hero.Suits = make([]*pb.DB_EquipmentSuit, 0)
for _, v := range v1.Equip {
hero.Suits = append(hero.Suits, &pb.DB_EquipmentSuit{
Suitid: v,
Effect: true,
})
}
ai.Defend.Formt[i1] = hero
}
}
return
}
// 积分计算
func (this *modelArena) integralCompute(red, bule *pb.ArenaPlayer, iswin bool) {
var (
redactive *cfg.GameArenaActiveRewardData
buleactive *cfg.GameArenaActiveRewardData
err error
)
if redactive, err = this.module.configure.getActiveRewardById(red.Dan); err != nil {
this.module.Errorln(err)
return
}
if buleactive, err = this.module.configure.getActiveRewardById(bule.Dan); err != nil {
this.module.Errorln(err)
return
}
if iswin {
red.Changeintegral = int32(redactive.KValue * float32(1-1/float32(1+10^(bule.Integral-red.Integral)/400)))
red.Integral = red.Integral + red.Changeintegral
bule.Changeintegral = int32(buleactive.KValue * float32(0-1/float32(1+10^(red.Integral-bule.Integral)/400)))
bule.Integral = bule.Integral + bule.Changeintegral
} else {
red.Changeintegral = int32(redactive.KValue * float32(0-1/float32(1+10^(bule.Integral-red.Integral)/400)))
red.Integral = red.Integral + red.Changeintegral
bule.Changeintegral = int32(redactive.KValue * float32(1-1/float32(1+10^(red.Integral-bule.Integral)/400)))
bule.Integral = bule.Integral + bule.Changeintegral
}
}
func (this *modelArena) recoverTicket(session comm.IUserSession, info *pb.DBArenaUser) {
var (
duration time.Duration
ticketitem *cfg.Gameatn
ticket int32
ticketNum int32
)
if ticketitem = this.module.ModuleTools.GetGlobalConf().ArenaTicketCos; ticketitem == nil {
// code = pb.ErrorCode_ConfigNoFound
// data = &pb.ErrorData{
// Title: code.ToString(),
// Message: comm.NewNotFoundConfErr(moduleName, "global.json", "ArenaTicketCos").Error(),
// }
this.module.Error("竞技场配置未找到!", log.Field{Key: "key", Value: "ArenaTicketCos"})
return
}
global := this.module.ModuleTools.GetGlobalConf()
ticket = int32(this.module.ModuleItems.QueryItemAmount(info.Uid, ticketitem.T))
if ticket < global.ArenaTicketMax && info.Lastrtickettime > 0 {
duration = configure.Now().Sub(time.Unix(info.Lastrtickettime, 0))
ticketNum = int32(math.Floor(duration.Minutes() / float64(global.ArenaTicketRecoveryTime)))
if ticketNum > 0 {
if ticketNum+ticket > global.ArenaTicketMax {
ticketNum = global.ArenaTicketMax - ticket
}
this.module.DispenseRes(session, []*cfg.Gameatn{{A: ticketitem.A, T: ticketitem.T, N: ticketNum}}, true)
// info.Ticket += ticketNum
// if info.Ticket > global.ArenaTicketMax {
// info.Ticket = global.ArenaTicketMax
// }
info.Lastrtickettime = time.Unix(info.Lastrtickettime, 0).Add(time.Duration(ticketNum) * time.Minute).Unix()
}
}
}
func (this *modelArena) reddot(session comm.IUserSession) bool {
var (
info *pb.DBArenaUser
ticketitem *cfg.Gameatn
err error
)
if info, err = this.queryPlayerInfo(session.GetUserId()); err != nil && err != mgo.MongodbNil {
return false
}
if err == mgo.MongodbNil {
global := this.module.ModuleTools.GetGlobalConf()
if global.ArenaTicketMax >= global.ArenaTicketCos.N {
return true
}
return false
}
if ticketitem = this.module.ModuleTools.GetGlobalConf().ArenaTicketCos; ticketitem == nil {
this.module.Error("竞技场配置未找到!", log.Field{Key: "key", Value: "ArenaTicketCos"})
return false
}
ticket := int32(this.module.ModuleItems.QueryItemAmount(info.Uid, ticketitem.T))
if ticket > this.module.ModuleTools.GetGlobalConf().ArenaTicketCos.N {
return true
}
return false
}