go_dreamfactory/modules/sociaty/config.go
2022-11-02 19:54:49 +08:00

118 lines
2.6 KiB
Go

package sociaty
import (
"fmt"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
cfg "go_dreamfactory/sys/configure/structs"
)
const (
gameSociatyLv = "game_guildlv.json"
gameSociatyTask = "game_guildtask.json"
gameSociatySign = "game_guildsign.json"
gameSociatyActivity = "game_guildactivity.json"
gameRdtaskCondi = "game_rdtaskcondi.json"
)
type configureComp struct {
modules.MCompConfigure
}
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
err = this.LoadMultiConfigure(map[string]interface{}{
gameSociatyLv: cfg.NewGameGuildLv,
gameSociatyTask: cfg.NewGameGuildTask,
gameSociatySign: cfg.NewGameGuildSign,
gameSociatyActivity: cfg.NewGameGuildActivity,
gameRdtaskCondi: cfg.NewGameRdtaskCondi,
})
return
}
// 等级配置
func (this *configureComp) getSociatyLvCfg() (data *cfg.GameGuildLv, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(gameSociatyLv); err != nil {
return
} else {
if data, ok = v.(*cfg.GameGuildLv); !ok {
err = fmt.Errorf("%T no is *cfg.GameGuildLv", v)
return
}
}
return
}
// 签到配置
func (this *configureComp) getSociatySignCfg() (data *cfg.GameGuildSign, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(gameSociatySign); err != nil {
return
} else {
if data, ok = v.(*cfg.GameGuildSign); !ok {
err = fmt.Errorf("%T no is *cfg.GameGuildSign", v)
return
}
}
return
}
// 任务配置
func (this *configureComp) getSociatyTaskCfg() (data *cfg.GameGuildTask, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(gameSociatyTask); err != nil {
return
} else {
if data, ok = v.(*cfg.GameGuildTask); !ok {
err = fmt.Errorf("%T no is *cfg.GameGuildTask", v)
return
}
}
return
}
// 活跃度配置
func (this *configureComp) getSociatyActivityCfg() (data *cfg.GameGuildActivity, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(gameSociatyActivity); err != nil {
return
} else {
if data, ok = v.(*cfg.GameGuildActivity); !ok {
err = fmt.Errorf("%T no is *cfg.GameGuildActivity", v)
return
}
}
return
}
// 任务
func (this *configureComp) getRtaskCondiCfg() (data *cfg.GameRdtaskCondi, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(gameRdtaskCondi); err != nil {
return
} else {
if data, ok = v.(*cfg.GameRdtaskCondi); !ok {
err = fmt.Errorf("%T no is *cfg.GameRdtaskCondi", v)
return
}
}
return
}