81 lines
3.6 KiB
Go
81 lines
3.6 KiB
Go
|
|
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
package cfg
|
|
|
|
import "errors"
|
|
|
|
type Game_shopData struct {
|
|
Shopid int32
|
|
Tab int32
|
|
Shopname string
|
|
Needshow []*Game_atn
|
|
Rtype int32
|
|
Rtime int32
|
|
Rnum int32
|
|
Rneed []*Game_atn
|
|
Shopitem []int32
|
|
}
|
|
|
|
func (Game_shopData) GetTypeId() int {
|
|
return 923847228
|
|
}
|
|
|
|
func NewGame_shopData(_buf map[string]interface{}) (_v *Game_shopData, err error) {
|
|
_v = &Game_shopData{}
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["shopid"].(float64); !_ok_ { err = errors.New("shopid error"); return }; _v.Shopid = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tab"].(float64); !_ok_ { err = errors.New("tab error"); return }; _v.Tab = int32(_tempNum_) }
|
|
{ var _ok_ bool; if _v.Shopname, _ok_ = _buf["shopname"].(string); !_ok_ { err = errors.New("shopname error"); return } }
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["needshow"].([]interface{}); !_ok_ { err = errors.New("needshow error"); return }
|
|
|
|
_v.Needshow = make([]*Game_atn, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ *Game_atn
|
|
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewGame_atn(_x_); err != nil { return } }
|
|
_v.Needshow = append(_v.Needshow, _list_v_)
|
|
}
|
|
}
|
|
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rtype"].(float64); !_ok_ { err = errors.New("rtype error"); return }; _v.Rtype = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rtime"].(float64); !_ok_ { err = errors.New("rtime error"); return }; _v.Rtime = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rnum"].(float64); !_ok_ { err = errors.New("rnum error"); return }; _v.Rnum = int32(_tempNum_) }
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["rneed"].([]interface{}); !_ok_ { err = errors.New("rneed error"); return }
|
|
|
|
_v.Rneed = make([]*Game_atn, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ *Game_atn
|
|
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewGame_atn(_x_); err != nil { return } }
|
|
_v.Rneed = append(_v.Rneed, _list_v_)
|
|
}
|
|
}
|
|
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["shopitem"].([]interface{}); !_ok_ { err = errors.New("shopitem error"); return }
|
|
|
|
_v.Shopitem = make([]int32, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ int32
|
|
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
|
_v.Shopitem = append(_v.Shopitem, _list_v_)
|
|
}
|
|
}
|
|
|
|
return
|
|
}
|