121 lines
3.8 KiB
Go
121 lines
3.8 KiB
Go
package items
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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"go_dreamfactory/lego/core"
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)
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/*
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模块名:Pack
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描述:背包系统模块
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开发:李伟
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*/
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func NewModule() core.IModule {
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m := new(Items)
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return m
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}
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type Items struct {
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modules.ModuleBase
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api *apiComp
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modelItems *ModelItemsComp
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configure *ConfigureComp
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}
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//模块名称
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func (this *Items) GetType() core.M_Modules {
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return comm.ModuleItems
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}
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//模块初始化接口 注册用户创建角色事件
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func (this *Items) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
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err = this.ModuleBase.Init(service, module, options)
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return
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}
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//装备组件
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func (this *Items) OnInstallComp() {
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this.ModuleBase.OnInstallComp()
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this.api = this.RegisterComp(new(apiComp)).(*apiComp)
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this.modelItems = this.RegisterComp(new(ModelItemsComp)).(*ModelItemsComp)
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this.configure = this.RegisterComp(new(ConfigureComp)).(*ConfigureComp)
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}
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//IItems-------------------------------------------------------------------------------------------------------------------------------
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///查询用户背包物品数量
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func (this *Items) QueryItemAmount(source *comm.ModuleCallSource, uId string, itemid int32) (amount uint32) {
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defer this.Debugf("获取物品 uId:%s itemid:%d addnum:%d ", uId, itemid, amount)
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amount = 0
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if result := this.modelItems.QueryUserPackItemsAmount(uId, itemid); result != nil && len(result) > 0 {
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return result[itemid]
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}
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return
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}
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///查询用户背包多个物品数量
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func (this *Items) QueryItemsAmount(source *comm.ModuleCallSource, uId string, itemid ...int32) (result map[int32]uint32) {
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result = this.modelItems.QueryUserPackItemsAmount(uId, itemid...)
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return
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}
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///添加单个物品到背包 (可以加物品和减物品)
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func (this *Items) AddItem(source *comm.ModuleCallSource, session comm.IUserSession, itemid, addnum int32, bPush bool) (code pb.ErrorCode) {
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var (
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err error
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change []*pb.DB_UserItemData
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)
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defer this.Debugf("给用户添加物品 uId:%s itemid:%d addnum:%d issucc:%v", session.GetUserId(), itemid, addnum, err == nil)
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if change, err = this.modelItems.AddItemToUserPack(session.GetUserId(), itemid, addnum); err != nil {
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this.Errorf("给用户添加物品 uId:%s itemid:%d addnum:%d err:%v", session.GetUserId(), itemid, addnum, err)
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if err == ItemNotEnoughError {
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code = pb.ErrorCode_ItemsNoEnough
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} else if err == PackGridNumUpper {
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code = pb.ErrorCode_ItemsGridNumUpper
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} else {
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code = pb.ErrorCode_Unknown
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}
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return
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}
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if bPush {
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this.itemsChangePush(session, change) //推送道具背包变化
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}
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return
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}
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///添加多个物品到背包 (可以加物品和减物品)
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func (this *Items) AddItems(source *comm.ModuleCallSource, session comm.IUserSession, items map[int32]int32, bPush bool) (code pb.ErrorCode) {
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var (
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err error
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change []*pb.DB_UserItemData
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)
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defer this.Debugf("给用户添加物品 uId:%s items:%d items:%v", session.GetUserId(), items, err == nil)
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if change, err = this.modelItems.AddItemsToUserPack(session.GetUserId(), items); err != nil {
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this.Errorf("给用户添加物品 uId:%s items:%d err:%v", session.GetUserId(), items, err)
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if err == ItemNotEnoughError {
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code = pb.ErrorCode_ItemsNoEnough
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} else if err == PackGridNumUpper {
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code = pb.ErrorCode_ItemsGridNumUpper
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} else {
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code = pb.ErrorCode_Unknown
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}
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return
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}
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if len(change) > 0 && bPush {
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this.itemsChangePush(session, change) //推送道具背包变化
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}
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return
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}
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//Evens--------------------------------------------------------------------------------------------------------------------------------
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//推送道具变化消息
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func (this *Items) itemsChangePush(session comm.IUserSession, items []*pb.DB_UserItemData) (err error) {
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session.SendMsg(string(this.GetType()), "change", &pb.ItemsChangePush{Grids: items})
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return
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}
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