48 lines
1.0 KiB
Go
48 lines
1.0 KiB
Go
package sys
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import (
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"fmt"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/modules"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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const (
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gameOpencond = "game_opencond.json"
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)
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type configureComp struct {
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modules.MCompConfigure
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}
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func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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err = this.MCompConfigure.Init(service, module, comp, options)
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this.LoadConfigure(gameOpencond, cfg.NewGameOpencond)
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return
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}
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func (this *configureComp) getOpencondCfg() (data *cfg.GameOpencond, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(gameOpencond); err != nil {
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return
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} else {
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if data, ok = v.(*cfg.GameOpencond); !ok {
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err = fmt.Errorf("%T no is *cfg.GameOpencond", v)
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return
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}
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}
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return
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}
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func (this *configureComp) getOpencondList() (list []*cfg.GameOpencondData) {
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if cfg, err := this.getOpencondCfg(); err != nil {
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return nil
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} else {
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list = cfg.GetDataList()
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}
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return
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}
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