203 lines
5.1 KiB
Go
203 lines
5.1 KiB
Go
package hunting
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import (
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"context"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/redis/pipe"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/db"
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"math"
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"strconv"
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"time"
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"github.com/go-redis/redis/v8"
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"go.mongodb.org/mongo-driver/bson/primitive"
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)
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type Hunting struct {
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modules.ModuleBase
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modelHunting *modelHunting
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api *apiComp
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configure *configureComp
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modulerank *ModelRank
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battle comm.IBattle
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service core.IService
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}
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func NewModule() core.IModule {
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return &Hunting{}
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}
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func (this *Hunting) GetType() core.M_Modules {
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return comm.ModuleHunting
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}
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func (this *Hunting) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
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err = this.ModuleBase.Init(service, module, options)
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this.service = service
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return
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}
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func (this *Hunting) Start() (err error) {
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err = this.ModuleBase.Start()
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var module core.IModule
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if module, err = this.service.GetModule(comm.ModuleBattle); err != nil {
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return
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}
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this.battle = module.(comm.IBattle)
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return
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}
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func (this *Hunting) OnInstallComp() {
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this.ModuleBase.OnInstallComp()
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this.api = this.RegisterComp(new(apiComp)).(*apiComp)
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this.modelHunting = this.RegisterComp(new(modelHunting)).(*modelHunting)
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this.modulerank = this.RegisterComp(new(ModelRank)).(*ModelRank)
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this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
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}
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// 接口信息
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func (this *Hunting) ModifyHuntingData(uid string, data map[string]interface{}) (errdata *pb.ErrorData) {
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err := this.modelHunting.modifyHuntingDataByObjId(uid, data)
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if err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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}
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return
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}
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func (this *Hunting) CheckUserBaseHuntingInfo(uid string) (data []*pb.DBHuntingRank) {
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list, err := this.modelHunting.getHuntingList(uid)
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if err != nil {
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for k := range list.Boss {
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_d := this.modulerank.getHuntingRankListByBossType(uid, k)
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if _d != nil {
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data = append(data, _d)
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}
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}
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}
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return
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}
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func (this *Hunting) CheckRank(uid string, boosID int32, difficulty int32, report *pb.BattleReport) {
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conn_, _ := db.Cross() // 获取跨服数据库对象
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userinfo := this.ModuleUser.GetUser(uid)
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model := db.NewDBModel(comm.TableHuntingRank, time.Hour, conn_)
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costTime := report.Costtime
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szLine := make([]*pb.LineUp, len(report.Info.Redflist[0].Team))
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Leadpos := 0
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if report != nil && report.Info != nil && len(report.Info.Redflist) > 0 {
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costTime = report.Costtime
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Leadpos = int(report.Info.Redflist[0].Leadpos)
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for i, v := range report.Info.Redflist[0].Team {
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if v != nil {
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szLine[i] = &pb.LineUp{
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Cid: v.HeroID,
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Star: v.Star,
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Lv: v.Lv,
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}
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}
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}
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}
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// 写入排行榜
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objID := ""
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bFind := false
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ranks := make([]*pb.DBHuntingRank, 0)
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model.GetList(uid, &ranks)
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for _, v := range ranks {
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if v.Bosstype == boosID {
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mapRankData := make(map[string]interface{}, 0)
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mapRankData["difficulty"] = difficulty
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mapRankData["bosstype"] = boosID
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mapRankData["Leadpos"] = Leadpos
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mapRankData["line"] = szLine
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mapRankData["costTime"] = costTime
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model.ChangeList(uid, v.Id, mapRankData)
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objID = v.Id
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bFind = true
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break
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}
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}
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if !bFind {
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new := &pb.DBHuntingRank{
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Id: primitive.NewObjectID().Hex(),
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Uid: uid,
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Difficulty: difficulty,
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Bosstype: boosID,
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Nickname: userinfo.Name,
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Icon: "",
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Lv: userinfo.Lv,
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Leadpos: int32(Leadpos),
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Line: szLine,
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CostTime: costTime,
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}
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objID = new.Id
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model.AddList(uid, new.Id, new)
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}
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var (
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pipe *pipe.RedisPipe = conn_.Redis.RedisPipe(context.TODO())
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menbers *redis.Z
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tableName string
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score int64
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)
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score = int64(difficulty)<<31 + int64(math.MaxInt32-costTime)
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tableName = "huntingRank" + strconv.Itoa(int(boosID))
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strKey := "huntingRank:" + uid + "-" + objID
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menbers = &redis.Z{Score: float64(score), Member: strKey}
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if cmd := pipe.ZAdd(tableName, menbers); cmd != nil {
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dock, err1 := cmd.Result()
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if err1 != nil {
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this.Errorln(dock, err1)
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}
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}
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if _, err := pipe.Exec(); err != nil {
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this.Errorln(err)
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return
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}
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}
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//红点查询
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func (this *Hunting) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]bool) {
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reddot = make(map[comm.ReddotType]bool)
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for _, v := range rid {
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switch v {
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case comm.Reddot32:
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reddot[comm.Reddot32] = this.modelHunting.checkReddot32(session)
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break
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}
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}
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return
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}
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// 解锁远征所有难度
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func (this *Hunting) CompleteAllLevel(session comm.IUserSession) (errdata *pb.ErrorData) {
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list, _ := this.modelHunting.getHuntingList(session.GetUserId())
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list.Boss = make(map[int32]int32)
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list.BossTime = make(map[string]int32)
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conf := this.configure.GetHuntingBossAllData()
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for k, v := range conf {
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list.Boss[k] = v
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}
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mapData := make(map[string]interface{}, 0)
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mapData["boss"] = list.Boss
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mapData["bossTime"] = list.BossTime
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errdata = this.ModifyHuntingData(session.GetUserId(), mapData)
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session.SendMsg(string(this.GetType()), HuntingGetListResp, &pb.HuntingGetListResp{Data: list})
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return
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}
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