go_dreamfactory/modules/mainline/api_challengeover.go

118 lines
3.8 KiB
Go

package mainline
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"go.mongodb.org/mongo-driver/bson/primitive"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) ChallengeOverCheck(session comm.IUserSession, req *pb.MainlineChallengeOverReq) (code pb.ErrorCode) {
if req.MainlineId == 0 {
code = pb.ErrorCode_ReqParameterError
return
}
return
}
///挑战主线关卡
func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineChallengeOverReq) (code pb.ErrorCode, data proto.Message) {
var (
mainline *pb.DBMainline // 当前章节信息
res []*cfg.Gameatn // 小章节奖励
)
res = make([]*cfg.Gameatn, 0)
code = this.ChallengeOverCheck(session, req)
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
// 校验关卡存不存在
mainline = this.module.modelMainline.getOneChapterInfo(session.GetUserId(), req.ChapterObj)
if mainline == nil {
code = pb.ErrorCode_MainlineNotFound
return
}
node := this.module.configure.GetMainlineConfigData(int32(req.MainlineId), mainline.Intensity)
if node == nil { // 配置文件校验
code = pb.ErrorCode_MainlineNotFindChapter
return
}
for _, v := range mainline.BranchID {
if v == int32(req.MainlineId) { // 重复挑战
code = pb.ErrorCode_MainlineNotFindChapter
return
}
if v == int32(req.MainlineId) {
break
}
}
res = append(res, node.Award...)
mainline.MainlineId = int32(req.MainlineId)
mainline.BranchID = append(mainline.BranchID, int32(req.MainlineId))
update := map[string]interface{}{
"mainlineId": req.MainlineId,
"chapterId": mainline.ChapterId,
"branchID": mainline.BranchID,
}
if node.Episodetype == comm.MainLineBoss { // 打完boss 设置领奖状态
update["awaredID"] = pb.AwaredType_TypeAvailable
mainline.AwaredID = pb.AwaredType_TypeAvailable
}
err := this.module.modelMainline.modifyMainlineData(session.GetUserId(), mainline.Id, update)
if err != nil {
code = pb.ErrorCode_DBError
return
}
if node.Episodetype == comm.MainLineBoss { // 挑战完成 boss关
_data := &pb.DBMainline{}
conf := this.module.configure.GetMainlineChapter(mainline.ChapterId + 1)
_data.Id = primitive.NewObjectID().Hex()
_data.ChapterId = mainline.ChapterId + 1
_data.Intensity = mainline.Intensity
if conf == nil { // 这里就是切换下一个难度了
if mainline.Intensity < comm.MaxMainlineIntensity {
_data.Intensity = mainline.Intensity + 1 // 难度+1
_data.ChapterId = 1 // 默认第一章节
} else { // 全部通关 领奖拜拜
if code = this.module.DispenseRes(session, res, true); code != pb.ErrorCode_Success {
this.module.Debugf("DispenseRes err:+%v", res)
}
session.SendMsg(string(this.module.GetType()), MainlineChallengeOverResp, &pb.MainlineChallengeOverResp{Data: mainline})
return
}
}
_mData := make(map[string]interface{}, 0)
_data.Uid = session.GetUserId()
_mData[_data.Id] = _data
this.module.modelMainline.addNewChapter(session.GetUserId(), _mData)
session.SendMsg(string(this.module.GetType()), MainlineNewChapterPush, &pb.MainlineNewChapterPush{Data: _data}) // 推送新的章节
}
// 发奖
if code = this.module.DispenseRes(session, res, true); code != pb.ErrorCode_Success {
this.module.Debugf("DispenseRes err:+%v", res)
}
// 加经验
if node.Episodetype != 5 && node.Episodetype != 7 {
if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
for _, v := range req.Report.Info.Redflist[0].Team {
if node.Exp > 0 && !v.Ishelp { // 助战英雄不加经验
this.module.ModuleHero.AddHeroExp(session, v.Oid, node.Exp)
}
}
}
}
session.SendMsg(string(this.module.GetType()), MainlineChallengeOverResp, &pb.MainlineChallengeOverResp{Data: mainline})
return
}